Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Lurker Jan 25, 2024 @ 11:22am
Can't send envoys?
So, I have plenty of envoys available. I get prompted to send envoys. I click 'confirm envoy'. Nothing happens.
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Showing 1-5 of 5 comments
Evrach Jan 25, 2024 @ 11:54am 
Are you running any mods ?
plaguepenguin Jan 26, 2024 @ 7:43am 
Between the prompt in the game screen, and the confirm button at the bottom of the city-state screen, you have to press the arrow to the right of a city-state in order to send the envoy there. Then you press the confirm button at the bottom.

If you're already doing that, then you've got some sort of glitch. If you're already doing that I certainly did not mean to insult your knowledge of the game by going through the whole procedure, it's just that there are people who ask questions in this forum about their very first game. Ruling out the operation of normal game mechanics that they just haven't learned how to do yet -- in a game that isn't the most user-friendly in the world -- is important to prevent all the pain that you have to go through to respond to an actual glitch.
Lurker Jan 26, 2024 @ 11:04am 
Originally posted by plaguepenguin:
Between the prompt in the game screen, and the confirm button at the bottom of the city-state screen, you have to press the arrow to the right of a city-state in order to send the envoy there. Then you press the confirm button at the bottom.

If you're already doing that, then you've got some sort of glitch. If you're already doing that I certainly did not mean to insult your knowledge of the game by going through the whole procedure, it's just that there are people who ask questions in this forum about their very first game. Ruling out the operation of normal game mechanics that they just haven't learned how to do yet -- in a game that isn't the most user-friendly in the world -- is important to prevent all the pain that you have to go through to respond to an actual glitch.
Yeah, thanks, I did't recognize them as arrows :) that solved it! It is indeed my very first game after tutorial
sunscreemer Jan 27, 2024 @ 12:14am 
Also you can put them where you wish, so say you have three, they could all go to one city state, or 2 to one and 1 to another, or 1 to three city states, depending on how important the CS's are to you, one key thing I often forget (especially ouch if you capture said CS- if it's useful do not do this or let the ai do it or worse let the ai raze it i.e. be on standby to defend it with your units if an enemy makes a move for capturing the city) is check the unique bonus for suzerains- some can be very useful, others totally useless in some situations or/and late game- and the 3/6/9 envoy count bonuses, that way you can decide which ones you really want to target and which you can ignore. For a super useful CS the governor that doubles the envoys you have there is your friend plus in a tough game that is eventually going to be all four AI civs vs mine (they all hate mine and are in multiple alliances so will likely gang up on me) I've been fighting dirty for keeping the CS's by using spies to remove their envoys which can be very effective in denying rivals advantages or/and gaining or retaining those advantages for your civ. Oh dear it seems six of your envoys were involved in a terrible scandal and have therefore been removed from office, how very 'unfortunate' cough cough. Nothing suspicious about how much influence our civ has in these cities, nothing at all.........

(As opposed to the real world where the scandals are usually actual real and self-inflicted ones :) )

On a related note (and a possible tip) is I think you may be able to keep envoys in reserve for if a key city state you want to keep flips rather than having to assign them as soon as you get them, has anybody tried if this works or do you have to assign them when you first get them? If you can keep them back it could be handy as you might otherwise use them somewhere you don't need so many but doing this you could pull an 'oh no you don't' when the AI nabs your fave city state(s) of the current game :)
Last edited by sunscreemer; Jan 27, 2024 @ 1:05am
Lurker Jan 27, 2024 @ 6:49am 
Originally posted by sunscreemer:
Also you can put them where you wish, so say you have three, they could all go to one city state, or 2 to one and 1 to another, or 1 to three city states, depending on how important the CS's are to you, one key thing I often forget (especially ouch if you capture said CS- if it's useful do not do this or let the ai do it or worse let the ai raze it i.e. be on standby to defend it with your units if an enemy makes a move for capturing the city) is check the unique bonus for suzerains- some can be very useful, others totally useless in some situations or/and late game- and the 3/6/9 envoy count bonuses, that way you can decide which ones you really want to target and which you can ignore. For a super useful CS the governor that doubles the envoys you have there is your friend plus in a tough game that is eventually going to be all four AI civs vs mine (they all hate mine and are in multiple alliances so will likely gang up on me) I've been fighting dirty for keeping the CS's by using spies to remove their envoys which can be very effective in denying rivals advantages or/and gaining or retaining those advantages for your civ. Oh dear it seems six of your envoys were involved in a terrible scandal and have therefore been removed from office, how very 'unfortunate' cough cough. Nothing suspicious about how much influence our civ has in these cities, nothing at all.........

(As opposed to the real world where the scandals are usually actual real and self-inflicted ones :) )

On a related note (and a possible tip) is I think you may be able to keep envoys in reserve for if a key city state you want to keep flips rather than having to assign them as soon as you get them, has anybody tried if this works or do you have to assign them when you first get them? If you can keep them back it could be handy as you might otherwise use them somewhere you don't need so many but doing this you could pull an 'oh no you don't' when the AI nabs your fave city state(s) of the current game :)

I think I accidentally tested it by not being able to assign them bc I mistook arrows for something else ;) can cvonfirm u don't have rto spend them
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Date Posted: Jan 25, 2024 @ 11:22am
Posts: 5