Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.youtube.com/watch?v=NbkNGiX76do
Maybe it can help you with your decision.
But I think Civ VI is much better - I have played it for over 9000 hours and it is still the game I play the most.
Civ VI has just got much more options and depth than V but you do need to get all the DLC (the Anthology is good value) to get the full experience.
Wohoo
I don't really know if I'm impressed or scarred
But yeah I agree. Played thousands of hours on all civs since Civ I and Civ VI now (with all leaders and DLCS) is far better than Civ V in almost every point.
Two other titles worth looking at are Civ 4 and Civ 2.
Civ 4 has the best modding. Play Rhyes and Fall, it is awesome. You get a world map with countries in actual spot, city names accurate, spawns accurate, etc. and it gives you the real feel of living through history.
Civ 2 is only good with complete. It had some of the best scenarios in Civilization Franchise history and it is a rather simplistic engine that is easy to play, master, and mod. Civ 2 shined with the Scenarios though like Mongols, Mars, Crusades, Midgard, Napoleon, etc. It is very dated and you can only have 7 nations in a game max (besides Barbarians).
I say that as someone who loves playing wide. I can't help it. I see land, I take it.
Some less important but still important differences;
- Civ 5 has a much more realistic look. This makes the maps much more beautiful at times. Civ 6 is a little more cartoonish, which I didn't like at first but think it's alright now. The maps can still be pretty, just not as pretty as 5.
- Civ 6 is still dropping DLC while 5 is pretty much done, AS FAR AS I KNOW.
- Civ 5 policy is much less flexible. Once you pick a policy, it is set for the rest of the game and you gradually add to it. Civ 6 has much more flexible government dynamics. You can pretty much swap to a whole new government anytime a new civic is discovered.
- Civ 6 has Tech and Civic boosts! So if you manage your to fulfill the requirements you can quickly burn through tech or civic trees.
- City States are a little more meaningful in 6. Their Suzerain bonuses make them feel unique (I get excited when I see Auckland on a water map because they give bonus production to shallow water tiles). Relationships also don't degrade so it doesn't feel like as much maintenance to keep them, though you will still have to fight other civs to be the dominant suzerain.
- Builders operate much differently. In Civ 6, they get a certain number of build charges and then they disappear though the improvement is built the same turn it is selected as opposed to Civ 5 where builders do not 'retire' but spend several turns to make an improvement. Civ 6; builders do not build roads; those are built by traders (who sometime pick paths not where you want your roads to go) or Military Engineers (at one charge per road tile). Upgrading to railroads later is done by the military engineers. It does not cost a charge but it does cost 1 iron and 1 coal per tile to create. In Civ 5 roads are built by builders and upgrade automatically as the techs get unlocked.
I definitely lean more towards Civ 6 but Civ 5 is still a fantastic game in it's own respect. I keep both downloaded and occasionally go back to 5 for a game that is still Civ but different enough to be a change of pace. They nailed two awesome games back to back.