Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Granny Jan 18, 2024 @ 12:55pm
CIV 5 vs CIV 6
Hi - I have played all of the versions up through CIV 4. I am going to buy either 5 or 6 but would love some feedback on differences between the two versions. Please and thank you!
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Showing 1-9 of 9 comments
Dr.Acula Jan 18, 2024 @ 3:44pm 
By pure chance I just watched a video about that today.

https://www.youtube.com/watch?v=NbkNGiX76do

Maybe it can help you with your decision.
Last edited by Dr.Acula; Jan 18, 2024 @ 3:44pm
grumble Jan 19, 2024 @ 6:48am 
I loved Civ V - I played it for over 14,000 hours.
But I think Civ VI is much better - I have played it for over 9000 hours and it is still the game I play the most.
Civ VI has just got much more options and depth than V but you do need to get all the DLC (the Anthology is good value) to get the full experience.
Evrach Jan 19, 2024 @ 10:57am 
Originally posted by grumble:
I loved Civ V - I played it for over 14,000 hours.
But I think Civ VI is much better - I have played it for over 9000 hours and it is still the game I play the most.
Civ VI has just got much more options and depth than V but you do need to get all the DLC (the Anthology is good value) to get the full experience.

Wohoo
I don't really know if I'm impressed or scarred :ambition:

But yeah I agree. Played thousands of hours on all civs since Civ I and Civ VI now (with all leaders and DLCS) is far better than Civ V in almost every point.
AbSlayer Jan 19, 2024 @ 11:48am 
Hell they are both great game buy both start with 5 and then six
MrSogard Jan 19, 2024 @ 12:55pm 
Why not start and stay with the best and most recent of the Civ Franchise, Civ VI is where it is at.
volbound1700 Jan 19, 2024 @ 1:43pm 
Civ 6 is better than Civ 5, although I still think Civ 4 is arguable the best title due to the Modding potential for it.
volbound1700 Jan 19, 2024 @ 1:45pm 
Originally posted by MrSogard:
Why not start and stay with the best and most recent of the Civ Franchise, Civ VI is where it is at.

Two other titles worth looking at are Civ 4 and Civ 2.

Civ 4 has the best modding. Play Rhyes and Fall, it is awesome. You get a world map with countries in actual spot, city names accurate, spawns accurate, etc. and it gives you the real feel of living through history.

Civ 2 is only good with complete. It had some of the best scenarios in Civilization Franchise history and it is a rather simplistic engine that is easy to play, master, and mod. Civ 2 shined with the Scenarios though like Mongols, Mars, Crusades, Midgard, Napoleon, etc. It is very dated and you can only have 7 nations in a game max (besides Barbarians).
Evrach Jan 19, 2024 @ 2:56pm 
Both a really outdated though. I enjoyed them in their time, but couldn't come back to so basic gameplay. Tried once two years ago... eekh. And the OP said she has play versions through Civ 4, so...
YaBoiBeanz Jan 19, 2024 @ 3:30pm 
If you love building wide [MOAR CITIEZ!!1!], I recommend Civ 6. Civ 5 has a very limiting 'happiness' mechanic that can dampen really expansive players. I think Civ 6 did a better job with 'Amenities'. I know those game mechanics don't mean much to you now but just know they affect players who build wide.

I say that as someone who loves playing wide. I can't help it. I see land, I take it.

Some less important but still important differences;

- Civ 5 has a much more realistic look. This makes the maps much more beautiful at times. Civ 6 is a little more cartoonish, which I didn't like at first but think it's alright now. The maps can still be pretty, just not as pretty as 5.

- Civ 6 is still dropping DLC while 5 is pretty much done, AS FAR AS I KNOW.

- Civ 5 policy is much less flexible. Once you pick a policy, it is set for the rest of the game and you gradually add to it. Civ 6 has much more flexible government dynamics. You can pretty much swap to a whole new government anytime a new civic is discovered.

- Civ 6 has Tech and Civic boosts! So if you manage your to fulfill the requirements you can quickly burn through tech or civic trees.

- City States are a little more meaningful in 6. Their Suzerain bonuses make them feel unique (I get excited when I see Auckland on a water map because they give bonus production to shallow water tiles). Relationships also don't degrade so it doesn't feel like as much maintenance to keep them, though you will still have to fight other civs to be the dominant suzerain.

- Builders operate much differently. In Civ 6, they get a certain number of build charges and then they disappear though the improvement is built the same turn it is selected as opposed to Civ 5 where builders do not 'retire' but spend several turns to make an improvement. Civ 6; builders do not build roads; those are built by traders (who sometime pick paths not where you want your roads to go) or Military Engineers (at one charge per road tile). Upgrading to railroads later is done by the military engineers. It does not cost a charge but it does cost 1 iron and 1 coal per tile to create. In Civ 5 roads are built by builders and upgrade automatically as the techs get unlocked.


I definitely lean more towards Civ 6 but Civ 5 is still a fantastic game in it's own respect. I keep both downloaded and occasionally go back to 5 for a game that is still Civ but different enough to be a change of pace. They nailed two awesome games back to back.
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Date Posted: Jan 18, 2024 @ 12:55pm
Posts: 9