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Cocoa +3 gold, Tea + 1 science, etc.
Most likely a community Civ wiki is the best source for that.
You could check the in-game Civilopedia, but I don't think that is something that is listed.
but obviously there is none. It would be cool if one could get this info by hovering over the ressource and holding down ctrl.
Daniel.
It's a valid aesthetic choice if you really hate having the yields displayed, but I choose instead to save my limited brain power for memorizing things that don't have the math and memorization done for you.
If you don't like the yields showing all the time, the hotkey should help. Easy enough to press it once to take a quick look and then press again to turn them off.
https://ibb.co/VpVChnf
this should be also visible in trade window, so i know what I'm actually exchanging.
Oh I'm not sure there's something like that in game. If there is it'd be in the Civilopedia.
But I've never seen Bonus Resources be traded. Is that a mod?
EDIT: Oh you mentioned Cocoa, Citrus, Tea... You're including Luxuries. You don't give away the tile yields when trading away the luxury. You're just trading the Luxury gained from that tile. You're not trading your tile.
I'm guessing OP means trading off. As in making a decision between keeping something and harvesting it or something like that. Because, yeah there is no trading of bonus resources, only luxury and strategic resources.
Then just check the Civilopedia for that resource, it'll say what extra it gives. (I have now checked in game, there is a whole "Resource" category.)
Harvestable ones only give food, production, or gold. Unless you're using mods. Or Ananzi from the Heros mode (who can actually harvest Luxuries, unlike builders).
Oooh, looks nice, thanks for the heads up on that.
OP, here is a link to that mod....
https://steamcommunity.com/sharedfiles/filedetails/?id=3070870723
No problem, I’ve been doing a lot of research and testing of various mods in an effort to create a better overall UI for the game.