Sid Meier's Civilization VI

Sid Meier's Civilization VI

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^3e^2p^5i^3x Dec 18, 2023 @ 3:18am
How to see bonus of ressources?
Is there a fast way to see the specific benefits of bonus ressources?
Originally posted by sirkerry:
There’s a mod called Resource Info that does this when you hover over a resource with the mouse.
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Showing 1-15 of 17 comments
BlackSmokeDMax Dec 18, 2023 @ 5:35am 
Turn on tile yield view. Should be a hot key for that as well so you can easily toggle between on/off.
^3e^2p^5i^3x Dec 18, 2023 @ 9:41am 
No, I mean Banana gives you +1 food, Citrus +2 food.
Cocoa +3 gold, Tea + 1 science, etc.
BlackSmokeDMax Dec 18, 2023 @ 9:50am 
Ah, like a master list of them?

Most likely a community Civ wiki is the best source for that.

You could check the in-game Civilopedia, but I don't think that is something that is listed.
^3e^2p^5i^3x Dec 18, 2023 @ 11:35pm 
Thank you. My actual question was if there was a quick way to check these boni ingame.
but obviously there is none. It would be cool if one could get this info by hovering over the ressource and holding down ctrl.
Darklord Dec 19, 2023 @ 3:07am 
Did you turn on the yield view? It sounds like that's what you want. It shows the bonus science for tea etc.

Daniel.
plaguepenguin Dec 19, 2023 @ 7:54am 
Originally posted by Darklord:
Did you turn on the yield view? It sounds like that's what you want. It shows the bonus science for tea etc.

Daniel.
The advantage to this approach is that, since the terrain the resource is on has its own yields that vary from one terrain type to the other, each individual hex ends up with yields that add the two together, and the yield view does the math for you.

It's a valid aesthetic choice if you really hate having the yields displayed, but I choose instead to save my limited brain power for memorizing things that don't have the math and memorization done for you.
Last edited by plaguepenguin; Dec 19, 2023 @ 7:57am
MeniliteZ Dec 19, 2023 @ 8:53am 
Originally posted by Darklord:
Did you turn on the yield view? It sounds like that's what you want. It shows the bonus science for tea etc.

Daniel.

If you don't like the yields showing all the time, the hotkey should help. Easy enough to press it once to take a quick look and then press again to turn them off.
^3e^2p^5i^3x Dec 19, 2023 @ 8:55am 
what I'm talking about is something like this: (in this case it's even unclear how much food you get).
https://ibb.co/VpVChnf

this should be also visible in trade window, so i know what I'm actually exchanging.
Last edited by ^3e^2p^5i^3x; Dec 19, 2023 @ 8:57am
MeniliteZ Dec 19, 2023 @ 8:58am 
Originally posted by _OkT.oPo_:
what I'm talking about is something like this:
https://ibb.co/VpVChnf

this should be also visible in trade window, so i know what I'm actually exchanging.

Oh I'm not sure there's something like that in game. If there is it'd be in the Civilopedia.

But I've never seen Bonus Resources be traded. Is that a mod?

EDIT: Oh you mentioned Cocoa, Citrus, Tea... You're including Luxuries. You don't give away the tile yields when trading away the luxury. You're just trading the Luxury gained from that tile. You're not trading your tile.
Last edited by MeniliteZ; Dec 19, 2023 @ 9:10am
BlackSmokeDMax Dec 19, 2023 @ 9:30am 
Originally posted by MeniliteZ:
Originally posted by _OkT.oPo_:
what I'm talking about is something like this:
https://ibb.co/VpVChnf

this should be also visible in trade window, so i know what I'm actually exchanging.

Oh I'm not sure there's something like that in game. If there is it'd be in the Civilopedia.

But I've never seen Bonus Resources be traded. Is that a mod?

EDIT: Oh you mentioned Cocoa, Citrus, Tea... You're including Luxuries. You don't give away the tile yields when trading away the luxury. You're just trading the Luxury gained from that tile. You're not trading your tile.

I'm guessing OP means trading off. As in making a decision between keeping something and harvesting it or something like that. Because, yeah there is no trading of bonus resources, only luxury and strategic resources.
MeniliteZ Dec 19, 2023 @ 12:28pm 
Originally posted by BlackSmokeDMax:
Originally posted by MeniliteZ:

Oh I'm not sure there's something like that in game. If there is it'd be in the Civilopedia.

But I've never seen Bonus Resources be traded. Is that a mod?

EDIT: Oh you mentioned Cocoa, Citrus, Tea... You're including Luxuries. You don't give away the tile yields when trading away the luxury. You're just trading the Luxury gained from that tile. You're not trading your tile.

I'm guessing OP means trading off. As in making a decision between keeping something and harvesting it or something like that. Because, yeah there is no trading of bonus resources, only luxury and strategic resources.

Then just check the Civilopedia for that resource, it'll say what extra it gives. (I have now checked in game, there is a whole "Resource" category.)

Harvestable ones only give food, production, or gold. Unless you're using mods. Or Ananzi from the Heros mode (who can actually harvest Luxuries, unlike builders).
Last edited by MeniliteZ; Dec 19, 2023 @ 12:30pm
The author of this thread has indicated that this post answers the original topic.
sirkerry Dec 20, 2023 @ 10:00am 
There’s a mod called Resource Info that does this when you hover over a resource with the mouse.
BlackSmokeDMax Dec 20, 2023 @ 10:11am 
Originally posted by sirkerry:
There’s a mod called Resource Info that does this when you hover over a resource with the mouse.

Oooh, looks nice, thanks for the heads up on that.

OP, here is a link to that mod....

https://steamcommunity.com/sharedfiles/filedetails/?id=3070870723
sirkerry Dec 20, 2023 @ 10:46pm 
Originally posted by BlackSmokeDMax:

Oooh, looks nice, thanks for the heads up on that.

No problem, I’ve been doing a lot of research and testing of various mods in an effort to create a better overall UI for the game.
Last edited by sirkerry; Dec 20, 2023 @ 10:46pm
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Date Posted: Dec 18, 2023 @ 3:18am
Posts: 17