Sid Meier's Civilization VI

Sid Meier's Civilization VI

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resieg 2023 年 3 月 2 日 上午 3:28
Trading luxury goods - feels like an exploit :(
Luxury goods should be valuable, coz they create satisfaction.

Therefor I traded them with AI players 1 vs 1, when there was a surplus on both sides (like it worked well in Civ5).

Once – just for fun – I tried to trade for money. Thought it must be extremely expensive. Was not ☹

“How much cost a diamond?” – 1 for 30 days plus 14.
“Oh you have 3 of them, how much for 2?” – Just the same.
“Ok, nice trade.”

Next turn:
I asked for the price of 3 luxury goods, and lots of artefacts and stuff (5 or 6!).
“That’s 20 for 30 turns”.
Btw, I earned 200 every turn at that time, so 20 is almost nothing.

Bug or feature?
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xycotta 2023 年 3 月 2 日 上午 3:48 
In a lot of games there are exploits, just don't do them unless that is your thing.
Oaks 2023 年 3 月 2 日 上午 8:58 
Surpluses of luxury goods in civ6 do nothing for you; only the first instance of a luxury good gives you the happiness bonus.

Because the AI has a surplus and you are the only person to trade with, it's happy to get rid of the extra goods at any price.
plaguepenguin 2023 年 3 月 2 日 上午 9:17 
I almost always sell off my extra luxuries, because they provide me no amenity value if I hoard them. The only exception to always selling them is if the only buyer is a civ I don't want to give the amenity value provided by the luxury. This is rare because the AI can be counted on to fail to derive as much benefit from what I give them in an exchange, as I do from what they give me. I always accept mutual open borders with every civ (with rare exceptions) because I will always put the advantages granted by open borders to better use than the AI will put those advantages.

The AI follows the same thinking. As in everything else, it doesn't think as well as you do, so it tends to pay more for your luxuries than it charges you for its luxuries. Sure, that's an exploit, but playing against AI instead of humans is the foundational exploit. Play at a higher difficulty and you grant the AI a set of huge counter-exploits, so you can take advantage of these little exploits without feeling bad about yourself.

Hey, at least the game makes it difficult for you to do luxury arbitrage. It does let you do diplo favor arbitrage, and that seems to me more exploitative. Way back, earlier versions of Civ (Civ 2?) let you do tech arbitrage, and that was such a game-crippling exploit that they stopped allowing that a long time ago.
最后由 plaguepenguin 编辑于; 2023 年 3 月 2 日 上午 9:20
resieg 2023 年 3 月 2 日 上午 10:35 
引用自 xycotta
In a lot of games there are exploits, just don't do them unless that is your thing.
Ok, true... but in this case it is so obvious and also so easy to fix. :(

引用自 Oaks
Because the AI has a surplus and you are the only person to trade with, it's happy to get rid of the extra goods at any price.

Is that so? I thought, the AI players trade with each other too.
Afair, it was like this in Civ5. When I came too late, my trade partner has given his surplus good to someone else already, in exchange for a missing luxury good.

引用自 plaguepenguin
... As in everything else, it doesn't think as well as you do, so it tends to pay more for your luxuries than it charges you for its luxuries.

AI "thinks" only in the way the devs want to.
It would be easy to program it in a way that they pay and charge the same. Then, exploits like this would be out of the way without any complications.

引用自 plaguepenguin
.... Play at a higher difficulty and you grant the AI a set of huge counter-exploits, so you can take advantage of these little exploits without feeling bad about yourself.

Sure, but I would prefer less exploits and less counter-exploits to balance this.
My "feeling bad" is about: "It could be so easy to wipe out this exploit".

引用自 plaguepenguin
Hey, at least the game makes it difficult for you to do luxury arbitrage....

How?
I did not get that point.
_____________________________

About Civ5
(long time ago)

Do I remember right, that all factions (player and AI) did trade lux goods with each other? And that they were trading them like 1 vs 1,
or when with money, at a reasonable (balanced) price?

最后由 resieg 编辑于; 2023 年 3 月 2 日 上午 10:53
Oaks 2023 年 3 月 2 日 下午 12:12 
AI players do trade with each other, I read your post to mean that it was you and only one other AI, so that's why I said they have no one else to trade with.
resieg 2023 年 3 月 2 日 下午 12:37 
When the AI factions trade with each other, do they give their luxury goods for (quasi) free too, like they give them to me ?

If yes, I will use this exploit ofc, when all the others do.

Still, situation is really unsatisfying.

Weird thing is also, that factions give me artworks for almost free. They have such a cultural impact. Thats absolutely imbalanced.
_________________

Anyone knows a mod to fix this (I always prefer to play without mod, but when there are flaws like that, I am start thinking).
ACS36 2023 年 3 月 2 日 下午 1:03 
It's intended for an immersive experience in the game. It's not an exploit or a bug. It allows the player to feel like they're interacting on a diplomatic level with the AI.

If the AI player doesn't like you they won't give you favorable trades or trade with you at all. It only does if you have good relationship.

The AI also don't give you extra gold for an additional copy of a luxury. They are only playing for the first copy you offer. So you should only trade 1 copy to each civ and the other to another civ that doesn't have the luxury resource. You can only benefit from one copy luxury resources and the AI keeps that in mind when offering you gold for them.

IF you want the AI to behave like real players would in multiple player, just don't trade with them at all. Problem solved. You don't need a mod. You just don't trade with them. It always amazes me how people can't see the simplest solution to whatever they want to do in a game and think they need a mod for it.

You can't really make trading for great works more expensive without making trading for them pointless. You'd always be better off spending your gold on military units or buildings.
最后由 ACS36 编辑于; 2023 年 3 月 2 日 下午 1:06
resieg 2023 年 3 月 2 日 下午 1:22 
引用自 ACS36
... You just don't trade with them.

I am afraid, thats not a solution (presumed your comment is not ironical).
Coz there should be trade. Thats an unavoidable part of the game. Amenities are mainly coming from it.

So I will trade lux goods only 1 vs 1. If I have no surplus lux good, I will get no one from someone else. No buying goods for money.

Devs easily could solve this, and I would love to buy lux goods for a reasonable amount of money.

Btw. I never sold my own surplus lux goods. If I do not get enough for it, I just keep it for factions on the other continent. :)
最后由 resieg 编辑于; 2023 年 3 月 2 日 下午 1:23
resieg 2023 年 3 月 2 日 下午 1:29 
引用自 ACS36
If the AI player doesn't like you they won't give you favorable trades or trade with you at all. It only does if you have good relationship.
May be thats the crucial point.
The trading factions are allies.

May be my allies want to subsidize me - gifting me with what they have in surplus.
SLG 2023 年 3 月 2 日 下午 2:55 
If you are playing with the monopolies and corporations mode, you need the luxury resources to use the features of the game mode.
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发帖日期: 2023 年 3 月 2 日 上午 3:28
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