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The more cartoonish style is far more appropriate for this game.
What? Games can be successful both ways. This one does look more like a Mobile game then any of it's predecessors though so you can have that for sure.
Games can be successful; but this is an enormous, incredibly expensive AAA game. They don't want to just sell it to military history hobbyists or armchair anthropologists; they want everyone with a PC to buy this game. Preteens, working parents, retirees, everybody should be a potential customer.
A cartoony image of Gilgamesh or Cleopatra is more appropriate for this broad of an audience.
The last thing I need is for someone to explain the blatantly obvious to me in regards to trying to rope a larger audience. The thing is it really didn't work for this game like it was projected, at all actually.
That also doesn't detract from the simple fact of me pointing out the game looks like a mobile game with its artistic style and with my conveyed point; which is lackluster on the art, it really spoke for itself. [WarCrafts mmo hits the kids market, is antiquated and looks better but that is an opinion of course]
What I do see from your posts are recycled responses similar to many other games where something may be over discussed on a Steam forum. That's about it buck-o.
To expect these forums to not have curious people on a free weekend in conjunction with a sale is absurd also. Besides I spend more on games here then ten kiddo's and have more DLC then actual games today. I'm going to be one of the heavy favorites and for years to come to sell to.
Ah, sorry, I didn't realize that Civ VI was a total failure, and has not provided sufficient income for Firaxis.
Ah, sorry, I also didn't realize that mobile games have been a complete failure, and have failed to provide sufficient income for their creators. You'd think people would stop making games that look this way if they didn't produce a profit.
Ah, forgive me for actually posting my own opinion. I don't read enough of these discussion boards to realize that there are others who also share my opinion, and therefore seem duplicative to you.
Now here is something important: if you can contact Firaxis directly and convince them that you have paid ten times as much for their products as other consumers, and that you have enough similar friends to replace 10% of their entire annual sales figures, you should be able to convince them to change how they produce games. Good luck!