Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Policies with district adjacency bonus ?
+100% Holy Site district adjacency bonuses.
I'm not sure of what do I get by playing this card. How does is work on an example?
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Showing 1-5 of 5 comments
xDaunt Dec 29, 2022 @ 1:13pm 
If you have a holy site next to 3 mountain tiles, it will get a +3 adjacency bonus (one for each mountain). The +100% bonus card will double that to give you a +6 adjacency bonus. This means that you will generate +6 faith per turn from the adjacency bonus. These bonuses stack with other bonuses. For example, if you founded a religion with work ethic, then that holy site next to the 3 mountains will also give you +6 production.
Aachen Dec 29, 2022 @ 1:13pm 
If a holy site, with the policy inactive, lists an adjacency bonus of “+3,” Scripture being in effect will double it, making it “+6.”
grognardgary Dec 29, 2022 @ 1:22pm 
Be careful and save before playing an adjacency bonus card unless its been deleted or fixed one of the later ones will kill your game.
Aachen Dec 29, 2022 @ 1:24pm 
Originally posted by grognardgary:
Be careful and save before playing an adjacency bonus card unless its been deleted or fixed one of the later ones will kill your game.

That only applies, IIRC, with the Dramatic Ages mode enabled and use of the “Culture Industry” policy.
Stormwinds Dec 29, 2022 @ 3:43pm 
Originally posted by xDaunt:
If you have a holy site next to 3 mountain tiles, it will get a +3 adjacency bonus (one for each mountain). The +100% bonus card will double that to give you a +6 adjacency bonus. This means that you will generate +6 faith per turn from the adjacency bonus. These bonuses stack with other bonuses. For example, if you founded a religion with work ethic, then that holy site next to the 3 mountains will also give you +6 production.

To expand on this, policy cards that require 4+ adjacency such as Rationalism need a base adjacency of 4 or higher. Having a policy card that doubles the adjacency will not count.

Originally posted by grognardgary:
Be careful and save before playing an adjacency bonus card unless its been deleted or fixed one of the later ones will kill your game.

None of the adjacency cards have ever had issues with either softlocking your game or crashing it.

Originally posted by Aachen:
That only applies, IIRC, with the Dramatic Ages mode enabled and use of the “Culture Industry” policy.

This was the issue, and the last patch fixed it.
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Showing 1-5 of 5 comments
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Date Posted: Dec 29, 2022 @ 1:09pm
Posts: 5