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And dont say "its in one of the videos". I checked. Cant find it.
Thank you.
Canals confirmed as far as I'm concerned.
I don't see a need for bridges. I think the scale of the maps makes bridges unrealistically huge. Apart from maybe allowing units to travel across rivers on roadways.
Thanks!
I mean, that farm you see on hte map represents square miles of farmland, the mine represents areas like west kentucky which are littered with coal mines in every direction, and so on and so on. So what about the bridge? Does it represent miles and miles of bridge? Or several brindges linked together? or one insane 30 mile bridge? As representations, everything else makes sense but bridges kind of dont. That would scale the map into the entire game world just looking like a small village or something. Not coll bro.
For once we agree :)
The Panama canal is a good example. In Civ V it would be one tile. But a bridge crossing parts of it would be a modern world wonder.
how long are these ♥♥♥♥♥♥♥ bridges.
I mean, that farm you see on the map represents square miles of farmland, the mine represents areas like west kentucky which are littered with coal mines in every direction, and so on and so on. So what about the bridge? Does it represent miles and miles of bridge? Or several bridges linked together? or one insane 30 mile bridge? As representations, everything else makes sense but bridges kind of dont. That would scale the map to the entire game world just looking like a small village or something. Not cool bro.