Sid Meier's Civilization VI

Sid Meier's Civilization VI

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The price is a joke.
They don't even know what they're doing.
It's US$73 for me, and I'm in a third-world country!
I get all the games cheaper on Steam, why did they decide to make it more expensive? It makes no sense.

For the ones that don't get it. The price of this game for my country is MORE than the price for Europe, when it's usually a lot cheaper than in the US (and just sometimes the same as in the US).
Naposledy upravil GoodAndroid; 11. kvě. 2016 v 15.22
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Everytime someone mentions when a game has clearly had a massive (1/3 and 1/4) jump in price fanboys always jump aboard to defend it with any old nonsense, most of the time Americans who don't even understand other countries currency.

Sure as hell ain't getting £49.99 from me - feel sorry for anyone who does drop that.
Naposledy upravil Liam Neeson Punching Wolves; 19. kvě. 2016 v 0.51
ive never paid 50 quid for a game before either. but hey, they can charge whatever the hell they like because people are gonna pay it because it's worth that much to them! firaxis have earned 20 years of goodwill from me and therefore i basically know im gonna love this game to death, therefore, it's worth 50 quid to me. id probably pay more. it'd have to be approaching 70 quid before id consider leaving it until it was discounted.
Naposledy upravil Mike; 19. kvě. 2016 v 0.45
If you don't wanna pay for it, then just don't buy it and don't play it...
j1465 původně napsal:
If you don't wanna pay for it, then just don't buy it and don't play it...
What a ♥♥♥♥.
Gnomo původně napsal:
j1465 původně napsal:
If you don't wanna pay for it, then just don't buy it and don't play it...
What a ♥♥♥♥.

He is right though. If you don't support this and the price simply don't purchase it. Crying on the foums isn't going to do anything.
Savant původně napsal:
It's not a triple A title. I would doubt that its development budget is even 1/10 that of GTA V's, TOR's, or even modern CoD titles. Nonetheless they will earn a profit (mostly because of this reason, probably).
How many games have a production/development cost of GTA V though? I guess Just Cause 3 since the company would pay for employee vacations to the mediterranian if they took photographs for concept/design inspiration, but I don't have the actual numbers.
The American Dream původně napsal:
Savant původně napsal:
It's not a triple A title. I would doubt that its development budget is even 1/10 that of GTA V's, TOR's, or even modern CoD titles. Nonetheless they will earn a profit (mostly because of this reason, probably).
How many games have a production/development cost of GTA V though? I guess Just Cause 3 since the company would pay for employee vacations to the mediterranian if they took photographs for concept/design inspiration, but I don't have the actual numbers.
From what we have been told so far imho the new gameplay features are merely an update of 5's. Iwould love to know if all the updated gameplay could be done in 5's engine. If it can then the dev cost should be consdoierably lower as I'm sure the Devs will have been working on those dynamics for a long time and may have consdiered them as a DLC for 5.

From what I can see it's only the reduced artwork that would cost so much.
60€ for a pure digital version is a joke in itself, I'm very sorry.
But don't worry, enough people will buy it and next time it will cost you 65-70€. You can watch that trend over the years - delivering less for more, as long as people buy it and they will buy it, heck they even pay upfront, essentially giving out a loan for free, while not knowing what they will receive in return.

Waiting for retail and will get it for ~40-45€. If it's more expensive, I'll pass until a sale.
Not because I'm poor, but because I do not support such price policies and it does not help to keep this to myself, so here I am, complaining. I wouldn't, if I would not care for Civilization, but Civ 1 was one of my very first games, I still love Civ, but that does not turn me into a fool after all (which love tends to do). ;p

Edit: About those AAA stuff:
I would not pay that much for so-called "AAA" stuff as well. If it is really good, it will sell good, so you earn good money even without overpricing. Simple as that. I don't care if they spent millions on marketing or went way over budget, or want to buy a new boat or whatever. Not my problem to solve, really.
Naposledy upravil [GD]Krom; 19. kvě. 2016 v 8.52
Just wait for the dlc, I bet they will cost 30$ each :DD
Pff you have it easy. Try $96 in Australia, and that's the base game.
i can get elite dangerous and horizons expansion cheaper than civ 6 in oz
mmmcheesywaffles původně napsal:
The American Dream původně napsal:
How many games have a production/development cost of GTA V though? I guess Just Cause 3 since the company would pay for employee vacations to the mediterranian if they took photographs for concept/design inspiration, but I don't have the actual numbers.
From what we have been told so far imho the new gameplay features are merely an update of 5's. Iwould love to know if all the updated gameplay could be done in 5's engine. If it can then the dev cost should be consdoierably lower as I'm sure the Devs will have been working on those dynamics for a long time and may have consdiered them as a DLC for 5.

From what I can see it's only the reduced artwork that would cost so much.
That doesn't answer my question, but that's interesting to think about.
The American Dream původně napsal:
mmmcheesywaffles původně napsal:
From what we have been told so far imho the new gameplay features are merely an update of 5's. Iwould love to know if all the updated gameplay could be done in 5's engine. If it can then the dev cost should be consdoierably lower as I'm sure the Devs will have been working on those dynamics for a long time and may have consdiered them as a DLC for 5.

From what I can see it's only the reduced artwork that would cost so much.
That doesn't answer my question, but that's interesting to think about.
It's also not entirely accurate. There's a pinned thread with a summary of what we know about gameplay changes, and they are not trivial. It also happens to include the key features that were added in expansions to Civ5, though to what extent they are changed we don't know - but religion, espionage, trade and more are all in there from the get-go.
SamBC původně napsal:
....
It's also not entirely accurate. There's a pinned thread with a summary of what we know about gameplay changes, and they are not trivial. It also happens to include the key features that were added in expansions to Civ5, though to what extent they are changed we don't know - but religion, espionage, trade and more are all in there from the get-go.

I've gone down your list of changes in your pinned thread. I'm rasing my hypothertical question based upon Firaxis' previous ability to change V radically by adding in those core features that were missing from Vanilla V and added later as DLC. Whilst I accept that some of those changes in your list will have considerable gameplay influence the mechanics involved in making those changes don't seem to be as radical as the changes made to Vanilla V. Hence my raising the issue.

I'm not suggesting the game is dumbed down in any way, nor am I suggesting the new complexitiy will be anything less than great fun to play... but I genuinely question if those changes were part of a planned DLC for V.

Now if those additonal features were upgraded too, with more options, then perhaps the total changes would justify a new game. Trade for example could be vastly upgraded.

EDIT;typos
Naposledy upravil mmmcheesywaffles; 20. kvě. 2016 v 5.39
It's possible that some changes were not plausible without a ground-up redesign; as you tack on more code onto an existing, complicated project you inevitably run into things that contradict assumptions that are embedded deep in the design.
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Datum zveřejnění: 11. kvě. 2016 v 10.37
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