Sid Meier's Civilization VI

Sid Meier's Civilization VI

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boarass Aug 9, 2016 @ 11:07am
How do trade routes work?
My apologies for asking such a dumb and basic question, but I'm hoping someone will humor me. :)

I understand, from watching the preview videos, how to MAKE a trade route. You research a tech, then build the trader, then select its destination. What I don't understand is how often you get the payout and when the payout kicks in.

Say I create a new trader in my capital and elect to make a route with City X for reward Y. Do I start collecting Y right away and collect it every turn as long as the trader is on the route? Or do I only collect Y when the trader finishes a loop? Or something else?
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Showing 1-15 of 20 comments
Darkwing Aug 9, 2016 @ 11:14am 
Correct, you collect Y every turn. It doesn't have to be from your capitol either. Any city can establish a trade route and trade with any other city within range. The trade routes will periodically come up for renewal at which point you can elect to trade with a different city if you choose.

Edit
Just a quick note since you Aren't familiar. Trade routes can be destroyed by the enemy if they occupy the same time as your trader, there are both land and sea trade routes, and there is a total limit to the number of trade routes available.
Last edited by Darkwing; Aug 9, 2016 @ 11:20am
Waeress Aug 9, 2016 @ 11:18am 
Also, in Civ VI. It looks like you will be able to end the trade route pre-maturely. At least in the game version that streamers and press played.
Caligula Aug 9, 2016 @ 3:35pm 
I'm pretty sure they act the same as in V,but it's more cell-shaded-ish and they create roads,for some stupid reason.I'm not sure if you can make you idiot builders create roads or not,because the caravans can make roads(and i dont wanna make internal trade routes so my cities are connected when i can make 20-somthing gold from a trade route to Paris or somthing). Honestly,i hope sombody makes a mod for civ VI when it comes out that swaps the 'builders' for REAL workers that do REAL work and make REAL cell-shaded-ish improvements.
gimmethegepgun Aug 9, 2016 @ 3:46pm 
Originally posted by Caligula:
and i dont wanna make internal trade routes so my cities are connected when i can make 20-somthing gold from a trade route to Paris or somthing
Too bad. That's part of the decision-making process.
Also it's worth noting that early game roads don't make you move faster. They eliminate movement penalties from rough terrain.
I think different road-building mechanics are due to the distinction between workers and builders in Civ V - you use up a charge for each hex of road? Trade roads are certainly a lot more economical, likely quicker too, given how long it takes to build builders.

How this will apply for military engineers though, I haven't a clue..
Caligula Aug 9, 2016 @ 4:08pm 
Originally posted by gimmethegepgun:
Originally posted by Caligula:
and i dont wanna make internal trade routes so my cities are connected when i can make 20-somthing gold from a trade route to Paris or somthing
Too bad. That's part of the decision-making process.
Also it's worth noting that early game roads don't make you move faster. They eliminate movement penalties from rough terrain.
Removing the Movement penalty makes you move faster,technicly.
Darkwing Aug 9, 2016 @ 4:43pm 
Originally posted by Caligula:
Originally posted by gimmethegepgun:
Too bad. That's part of the decision-making process.
Also it's worth noting that early game roads don't make you move faster. They eliminate movement penalties from rough terrain.
Removing the Movement penalty makes you move faster,technicly.
You forgot to say cell-shaded movement.
DarthHammer Aug 9, 2016 @ 5:38pm 
Originally posted by Caligula:
I'm pretty sure they act the same as in V,but it's more cell-shaded-ish and they create roads,for some stupid reason.I'm not sure if you can make you idiot builders create roads or not,because the caravans can make roads(and i dont wanna make internal trade routes so my cities are connected when i can make 20-somthing gold from a trade route to Paris or somthing). Honestly,i hope sombody makes a mod for civ VI when it comes out that swaps the 'builders' for REAL workers that do REAL work and make REAL cell-shaded-ish improvements.

The roads are permanent, so you can send a trader, wait until the road is finished and then either cancel the trade route or wait for it to come up for renewal and send it somewhere else.
Caligula Aug 10, 2016 @ 7:25am 
Originally posted by Thunder:
Originally posted by Caligula:
Removing the Movement penalty makes you move faster,technicly.
You forgot to say cell-shaded movement.
Cell-shaded-ISH
:3
Darkwing Aug 10, 2016 @ 7:30am 
Originally posted by Caligula:
Originally posted by Thunder:
You forgot to say cell-shaded movement.
Cell-shaded-ISH
:3
That :3 isn't even cell- shaded.
Last edited by Darkwing; Aug 10, 2016 @ 7:30am
Caligula Aug 10, 2016 @ 7:33am 
Originally posted by Thunder:
Originally posted by Caligula:
Cell-shaded-ISH
:3
That :3 isn't even cell- shaded.
you cant make a cell-shaded-ish :3. if you do it,the universe will implode unto itself.

plus you need a 3d item to be cell-shaded(borderlands) or cell-shaded-ish(civ VI).
Darkwing Aug 10, 2016 @ 7:39am 
Originally posted by Caligula:
Originally posted by Thunder:
That :3 isn't even cell- shaded.
you cant make a cell-shaded-ish :3. if you do it,the universe will implode unto itself.

plus you need a 3d item to be cell-shaded(borderlands) or cell-shaded-ish(civ VI).
Yo dawg, I heard you like cell shades.
So I put shades in your cell so you can cell shade your cells.
SamBC Aug 10, 2016 @ 8:54am 
At this point, given this forum, I'm amazed no-one has picked up the mis-spelling of cel-shaded.
Caligula Aug 10, 2016 @ 9:01am 
Originally posted by SamBC:
At this point, given this forum, I'm amazed no-one has picked up the mis-spelling of cel-shaded.
Je ne parle pas anglais bien...et francais bien. ;_;
SamBC Aug 10, 2016 @ 9:30am 
Eh, it's a really common error :claugh:

The fog graphics look a bit like cell-shaded, I think. Actually, reminds me of the cool graphics of Valkyria Chronicles, albeit less colourful.
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Date Posted: Aug 9, 2016 @ 11:07am
Posts: 20