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My old school rig has kept up sufficiently with my gaming so far. But has it met its end in Civ 6?
QX9770 Quad core @ 3.8GHz (LGA 775 Socket)
Radeon HD 5850 1Gb
Will it go? Or is an 'i' system a must?
Thanks in advance for any help,
Wightpants.
It might your QX9770 is quite a bit more powerful than an i3 but since its older than an i3 there is a chance that it won't run if the game uses an instruction set available in i3 that isn't in yours.
Intel I3-5010 2.1 Mobile
4 GB Ram
AMD R5 330
Windows 8.1
Is tere any late game issue like Civ 5?
I am ok with minimum graphics.
Yeah, that's me, couldn't figure how to star or heart a comment, so thanx! 🤔😉
I wonder if you could scrape by running this with just integrated graphics (Intel HD Graphics), given Civ has always been more CPU intensive and never required too powerful a video card.
(Laptop)
Intel i5-3317U 1.7GHz (read it can run up to 2.5GHz or thereabouts)
6GB RAM
GeForce 635M
Windows 8.1
Able to run or no?
If I have to buy a new computer so be it. I was going to anyways.
I don't know why it seems that video card comparisons are so confusing. Or at least they are to me. Everything else is easy to confirm but I can never figure the video card stuff out.
I will be happy if it can run on low settings :)
Thanks in advance!
Operating System
Windows 10 Home 64-bit
CPU
Intel Core i7 2630QM @ 2.00GHz 57 °C
Sandy Bridge 32nm Technology
RAM
4,00GB Single-Channel DDR3 @ 665MHz (9-9-9-24)
Motherboard
SAMSUNG ELECTRONICS CO. LTD. RF511/RF411/RF711 (CPU 1)
Graphics
Generic PnP Monitor (1600x900@60Hz)
Intel HD Graphics 3000 (Samsung)
1023MB NVIDIA GeForce GT 540M (Samsung) 44 °C
ForceWare version: 372.70
SLI Disabled
Storage
232GB Crucial CT250BX100SSD1 (SSD) 26 °C
Optical Drives
Optiarc DVD RW AD-7717H
http://www.systemrequirementslab.com/cyri
I already tried this which led to negative resutls, but since this website is sometimes wrong I was hoping for some good news :)
It's mainly because it is very very very big business. Graphic cards is an industry that exploded a long time ago and it's success have been driven mostly by games even when they have many more uses.
The research and development costs are high, but the possible revenues are huge. So the big 2 are selling what is produced in any way possible.
Much are also down to production faults, which are still very common. Build a card and it might not meet standards for model X, then you sell it as model Y or model Z.
GPUs are hard to compare because there's the questions of both API support and raw processing power.