Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Personally I prefer it this way - I like being able to resurrect civilizations from the dead. Because of the way the game now works with capitols (ie Domination Victory), I think it is necessary to prevent them from being razed.
Remember the Planet Buster from SMAC? Now that was a way to erase a city ...
In Civ V capitals are a victory condition. That's why they can't be razed or moved. Since the bonus the palace gives is tiny and, unlike earlier games, there is no penalty based on the distance to the capital, there's really no reason to ever move it in the first place except to cheese your way out of losing.
yes thats true but destroying them can do the same. last capital standing(origional) for an example.
And how, pray tell, would a civ be able to recapture their capital in order to deny the conquering civ's victory?
it would happen just like all other civ games.
conquering would be reverted back into conquest as it should be meaning u just wipe every one elese out and domniation would be reverted back to taking over a precentage of map.
so you deny someone the vicotry by not getting your citys destoryed in frist place.
like in civ 1 2 3 and 4 civ 5 conquest change sucked balls honestly.
To you, maybe. To me, not so much. It makes for shorter games if you're not ready. While city spamming isn't as bad as it was in Civ IV, having to destroy every single one just gets tedious.
that made no sense.
I think you are confused with differince of conquest and domination
domination you didnt have to kill everything you just capture precentage of the citys
conquest taking control or wiping out all citys.
it dosnt matter if your playing civ 5 or any other civ game coqnuest always requires same amount of time to take all citys. only differince was in civ5 it was more annoying you had to hold dam things for ever.
if anything civ 5 drew out the conquest victory way longer.
its also the first thing that was moded into civ5 abilty to raze all citys
Er, no. Domination in Civ V has replaced conquest. Sure, if you want to hunt down every single city and spare your last enemy's capital until you're done, you're free to do so, but it's not a victory condition anymore. Therefore it is legitimate to say that conquest in the previous titles was tedious and it being replaced with domination was a good thing. Not only does it make the whole process go faster, it also makes it so you can't just salt the earth and move on, forcing you to make strategic decisions about your forces, like splitting them up to attack and/or defend multiple cities.
Look, you liked the old way, I like the new way, and the new way is not compatible with being able to raze capitals. Which way is better is down to personal taste and I'm not going to argue about that any longer.
and they should add both domination and old conquest back to the game and give players option to play ether one.
i never played domnation in old games did not like it dont like it now.
but you cant call conquest domination its not.
its domination if they wanted to do that they should just removed conquest and kept domination in game.
games need to have options and to allow players chance to play how they want and not force play styles down peoples thoarts.