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@ SimpleSiren: For multiplayer you can also enable a custom turn timer: That way there is a maximum amount of time per turn (if every player finishes earlier of course the turn will advance immediately). Also the game nudges players slightly to wrap up their turn by telling them if they are the last player that hasn't yet hit "last turn". Everyone also sees who is done with their turn already, so there is mild social pressure to not be the guy everyone waits for all the time.