Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Great admirals of Great lakes
So my best guess is that the first city you settle on a coast or lake will be the spawn point of your great admirals. Unfortunately what this means is that your great admiral can be stuck in a landlocked lake if you settled a lake before the sea. Now yes I know there is an option for all great people to be transfered from one city to another however you have to be in the city for that to work. Now for whatever reason any naval unit can garrison and heal in a coastal city so traditionally this is not an issue, but for some reason you can not sail into a city that is only bordered by a lake. Why?

Bottom line great admiral spawns in lake but can't sail into the city for transfers.
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Showing 1-7 of 7 comments
RonManders Nov 6, 2016 @ 8:36am 
Very annoying issue. It was also reported back in august 2012 for CIV 5... Unbelievable that they to this day still didn't fix this!
Swiftsaddler Nov 9, 2016 @ 7:09am 
This has just happened to me. I can confirm everything you have posted! Really annoying because I'd built the Huey Teocalli wonder which improved the other three lake tiles. Then this Admiral spawned in the lake who forms an armada out of a fleet. In trying to find a way to move him I thought I'd try building a docklands (England by the way) but he still wouldn't enter the city tile. The result is I have to kill off the unit and I lost a tiles worth of wonder bonuses! Useless!

This was not the first city I built next to a water tile, I had settled on the coast previously and that city actually had a dockland district. :steamsad::steamsalty:
Last edited by Swiftsaddler; Nov 9, 2016 @ 7:11am
Sugam Nov 9, 2016 @ 7:22am 
The admmiral can not move from dock to dock like the genral moves from city to city? Not surprise, considering that i dont think they really played thier own game much other then AI vs AI match's. I went to the offical forums in 2k and they don't have a section even for civ6 issues, unlike all the other games have one. Its pathetic they don't even try to improve on these very basic common issues which they should have learned from the past civs.
Are you sure you didn't have another non-combat unit in the city? Other naval units can sail into cities, so I find it surprising that an Admiral cannot. I don't have a game handy with an Admiral to test this, but I will do so when the opportunity presents itself.
ambershee Nov 9, 2016 @ 7:37am 
Admirals can sail into cities.
Martin (Banned) Nov 9, 2016 @ 8:29am 
Not if the city is near a lake it can't in fact the city on a lake doesn't even register as being a sea unit production city. So you can't sail into it.

The only thing you can do is sell the unit. However, I've found if you put a support unit in the cities where they spawn, then spawn them, they tend to appear in cities without a support unit in them.
Twelvefield Nov 9, 2016 @ 12:31pm 
Originally posted by tempest.of.emptiness:
Are you sure you didn't have another non-combat unit in the city? Other naval units can sail into cities, so I find it surprising that an Admiral cannot. I don't have a game handy with an Admiral to test this, but I will do so when the opportunity presents itself.

Great Admirals seems to have different rules. Trust me: once the Admiral is enlaked, he never becomes delaked until death or the end of the game.
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Date Posted: Oct 24, 2016 @ 4:21pm
Posts: 7