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Some do, yes. Some are civilization specific, others are based off of technologies or buildings within the district. And district adjecancy bonuses also count for other cities who built up next to them.
Other districts have other means to get benefits, like the encampment can't be build adjacent to your city and acts like a mini city in terms of defense. They can also range attack and also have a defense so they can't be plundered that easy like other districts.
After learning the how the district mechanics work I have to say I love this addition to the series. But it is a matter of fact of getting used to it and learning how to use it optimal.
The purpose of districts is to specialize each city you build instead of having the same buildings built on repeat, like you did in previous iterations of Civ.
If I have unit in encampment and enemy attack it, he will damage encampment or unit?