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1) The AI sends a missionary and starts converting one (or more) of your cities.
2) You open a Discussion with the AI and ask them not to do that.
3) The AI promises that they won't do it any more.
4) Somewhere in the next few turns, possibly the very next turn, they do it again anyway.
5) The game gives you a little notification that the AI player has broken their promise.
6) You get to ask them again to stop doing it, and they'll promise again.
7) They'll do it again, with a seemingly endless supply of missionaries and apostles, and the game will once again notify you that they broke their promise.
8) You'll go mildly berserk when you realize that there's absolutely no consequences for the AI breaking promises, and no way for you to enforce promises or scold the AI for breaking one. If you denounce them, the game makes it seem like you're denouncing them for no reason, and YOU look bad rather than them. Using the denouncement for a casus belli only makes it worse.
The moral of the story is, religions and diplomacy in Civ are still a total mess and I'd advise just turning off the religious victory option after you get the cheevo for doing it once and then not worry about conversions ever again.
I can't seem to get through step 2. I have no option anywhere that I can find to tell Phillip to bloody stop. It's not under make deal, and there's no other thing that I can see?
He just converted my capitol to Catholicism FFS!
EDITED to add
Wow, and the game won't even LET me attack the missionaries! Not even a 'hey, this'll start a war' warning. It just flat refuses.
If that's how this game is played across the board, I'll be putting in for a refund of my pre-order in full. If I wanted that trash neighborhood I'd move to Idaho.
I'm beggining to wonder if the AI is broken in the fact they don't seem to know where their borders actually are. It's like anything next to one of their units is considered in their territory.
I had that with my military being too close and it was on another continent! I had a couple of units exploring the other continent and had open borders to explore. I was just scratching my head wondering if the AI invented some kind of digital booze.
Also, it's easy to spawn your own hordes of missionaries. Build holy districts and temples (especially helpful if you've got "food production in temples/shrines" as your main religion bonus), use civic card that doubles gain from buildings in holy districts - and watch that faith come rolling in. I had hundreds of stuff, which is why I had theocratic goverment for the better part of the game - it lets you faith-buy not only missionaries, but other units as well. Go, my holy helicopters, smite the infidels!