Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2. You can earn/buy a Great Prophet on the great people screen. In this case generate enough Faith before anyone else to buy one fast. You'll need a holy site district to use him.
If you do all that, you really can't miss it unless you're playing against civs who have an innate faith bonus and even then, it shouldn't be much of an issue unless you're on a Tiny map or below where the number of religions are very limited.
Depends on the number of civs in the game. I believe with Standard you have 6 religions.
If you really want to found a religion at all costs, take Arabia. They're guaranteed a prophet even if you do absolutely nothing to get one. This allows you to concentrate on important infrastructure/units while your oponents are scrambling for a religion with holy districts.
If you don't want to play Arabia and still want a religion, you'll need to get the holy district up fast and upgrade it with a shrine. Arabia is extremely strong because of this.
Correct.
That was too strong in civ4. Wait for AI to found religion, wait for ai to make the OP religion unique building that gives gold for every city he spreads it too. War that Ai. Profit.