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They can also be killed immediately by military units, but that requires a declaration of war.
When a religious unit is killed, pressure for that religion is removed from nearby cities; if they were killed by a religious unit, pressure for that unit's religion is added to nearby cities.
You kill apostles/missionaries by selecting one of your apostles or inquisitors and right clicking on them. It's basically a melee attack move, you don't have to be at war.
I understand apostles as a way to wage a religious war, but it makes no sense that (even with no war declared, and no open border treaty) they should barge into your lands and prevent even builders to move. At least make them transparent.
Just now I got a message "While defending, your Apostole was destroyed by a Musketman (0 damage)
I am not in war with anyone.
I did not see this happening. It seems to have happened in the area of Mali, where religion is Islam.
Any idea how this could happen?
Edit: I reloaded a savegame - it was Barbarians.
Religious victory is not an option for them.
But even if you play another civ and have an own religion religous combat can be very annoying.
Somehow the ai has often luck and gets their apostels with +20 relgious combat power upgrade and if they also added the crusade trait to their religion (another +10 power) you will need 3-4 own apostels just to kill one from the ai and directly need to heal them afterwards. Inquistors are even one-shot fodder and cannot be used at all to fight them.