Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Crystal Oct 22, 2016 @ 6:42pm
lack of leaders
I guess I'm the only one that is dissapointed by the removal of so many leaders
Whats it like 42 compared to 20?

gameplay graphics seem muddy too.
I appreciate the turn button as thats the kind of graphics I enjoy creating.
Probably took 3 hours to perfect that button.

Why cant we make our own leader? why is this not a thing in game?
I didnt even see a way to change unit/city names.

I appreciate how smooth everything flows but they also seemed to have removed the ability to prevent unit auto-switch. So your screen instantly flys to someone across the map.


This COULD have been a really great transition from civ 5...
I can only imagine the people's feelings that prefer civ 4 to 5 because of content removal
(so i've read)

Who MAKES these decisions? you know?
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Showing 1-11 of 11 comments
leandrombraz Oct 22, 2016 @ 6:54pm 
Civ V launched with 18, so we actually have 2 leaders more than the last game. You can't compare a game with 2 expansions plus DLC with a game that just came out. Also, because of multiple leaders per Civ it's very likely that Civ VI will end up with more leaders than V.


You can make your own leader, it's called mods. Ingame will just never happen, it's not how Civ works since the leaders aren't random characters, they are historical so a tool to let you make your own leader go against the very nature of what CIv is about. That's why it's something left for mods, which isn't officially part of the game.

You can also name units but only after you rank a few levels with that unit (I think it's 2 levels). It even have a tool to generate random names, similar to how Xcom generate mission names. As for city names, they couldn't do it before release for some reason but the producer said it's something they are working on.

As for auto switch, also something they didn't put for some reason but will be added in the future. For now, you can do it manually. go to Documents\My Games\Sid Meier's Civilization VI, open UserOptions, look for this:

;Does the selection auto cycle to the next available unit? (0 = no, 1 = yes)
AutoUnitCycle 1

change the number in the second line to 0 (AutoUnitCycle 0).

there, auto cycle is gone.
Crystal Oct 22, 2016 @ 6:59pm 
so you support making us buy the extra leaders in a DLC. congrats

and like i should have to mod the game to get what was already in the game or slightly better.

Last edited by Crystal; Oct 22, 2016 @ 7:00pm
Rhudda Oct 22, 2016 @ 6:59pm 
Originally posted by Raven:
so you support making us buy the extra leaders in a DLC. congrats

So you support unpaid work?
Danthemanmtl Oct 22, 2016 @ 7:00pm 
Originally posted by Raven:
so you support making us buy the extra leaders in a DLC. congrats

He did not said that. He simply compared apples with apples
Crystal Oct 22, 2016 @ 7:01pm 
Originally posted by Unferð:
Originally posted by Raven:
so you support making us buy the extra leaders in a DLC. congrats

So you support unpaid work?

unpaid work? wtf?
that is such a loaded thing to say
[OG] Zed Oct 22, 2016 @ 7:01pm 
Originally posted by Raven:
so you support making us buy the extra leaders in a DLC. congrats

I guess you don't understand that developers pay employees to make content, and the main aim is for those who purchase the game to pay for that cost.
Crystal Oct 22, 2016 @ 7:02pm 
go ahead. you just go ahead and defend it. i dont care.
Rhudda Oct 22, 2016 @ 7:03pm 
Originally posted by Raven:
Originally posted by Unferð:

So you support unpaid work?

unpaid work? wtf?
that is such a loaded thing to say

Well, maybe you should remember that creating content is work, work takes time and people to get done, people want wages for their time. You want extra content? You'll have to help Firaxis pay their devs.
leandrombraz Oct 22, 2016 @ 7:03pm 
Originally posted by Raven:
so you support making us buy the extra leaders in a DLC. congrats

You didn't even buy the game, what are you complaining about?

Time and resources are limited, there's only so much they can deliver in a specific time with a specific budget. Expecting them to deliver the same content it took years for them to develop is unrealistic, at best. We already got almost everything Civ V complete have mechanic wise, which is a lot, plus a lot of new stuff.

If we had got something like 12 leaders I would complain, 20 is just right for vanilla.
tulle040657 Oct 22, 2016 @ 7:07pm 
Originally posted by Raven:
so you support making us buy the extra leaders in a DLC. congrats

and like i should have to mod the game to get what was already in the game or slightly better.

Yea, I really liked the 24 leaders they gave us for free after Civ 5 came out...oh wait
Tang60 Oct 22, 2016 @ 7:10pm 
We all like free stuff , but YOUR NOT GOING TO GT IT !!!!
Last edited by Tang60; Oct 22, 2016 @ 7:10pm
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Date Posted: Oct 22, 2016 @ 6:42pm
Posts: 11