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Its just stupid how viable and sought after "zerging" is for the AI, given their handicap bonuses. Occasional civ zerging is one thing... but nearly all of them do it.
Especially when even the tiny, meager city states do it too. I've seen city states with almost 15 units.
Very unlikely. It gives you the "unmet player destroyed" message when a city state is taken over, which is very misleading. Check your great person window and check the number of unmet players still listed there, it will probably be all of them.
Everytime I would reach turn 30 suddenly either 5-9 barbarian units would appear near my capital city, or a Civ I met would move 9-15 units into my borders then declare war and insta capture my capital city. I honestly don't know why they implemented this, 9-15 units is more than any player can ever produce in the first 30 turns and is thus gamebreaking. I don't even want to know what higher difficulties would have.