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报告翻译问题
When you build any of the structures which grant a 6 tile range, that is based on the location of the DISTRICT in whcih they must be located.
I fully support the lengthy explanation given by Dray Prescott, and would add that, I belive we all will find that we will specialize our cities based on both need and available resources (for boosting any Districts built there, such as mountains, or rainforests). I agree that building a Campus in every ciy is too many.
I agree to focus on the Commercial District to increase the number of Traders you can have. To accentuate this, note that you cannot 'purchase' Districts for a quick build, but you CAN purchase the structures which will be placed within them.
From that, what has been working for me is to have as many traders as possible (build Harbors when you can along with the Commercial Districts as harbors also grant a Trader slot). Use your Traders to give you a good gold per turn (GPT) so that you can then have your Cities building the Districts, but you buy out the Library, Workshop, or whatever building will be housed within.
In short, I build Districts, but buy the internal structures.
Commercial is good as well and since more trade routes = always better, it should be in every city as well. If you can do a Harbor, then do one. Since you can spread out Commercial and Entertainment bonuses, you dont need them in every city. And obviously you dont need an Encampent for each city and if you aren't pushing Faith/Religious then you don't need many Holy Sites.
Facts.
Dray Prescot brought up good point about city planning. I try to do that as well but not a priority. I will try planning all that from the start in my next game.
I have seen people talking about how entertainment district is a key. I personally don't see that as a case though. I normally have around 10ish cities, most of them with 10ish pop, 3-4 core cities with 20ish pop. I can keep them happy with luxuries alone just fine. I have built an entertainment district in my first game once then never again.
It's like "aaah" finally some peace and quiet, everytime i can turn off the war machine :P
Two of these cities were captured early (before turn 100) from Brazil, so I did not control their placement locations. I had about 14 cities. I also had a strong religion for self defense. If France had not been there I would have been very close to a Cultural Victory, but I was trying to play a peaceful game with a Space Race win.
I am not really tying to brag because I know others have done it better and faster. I am trying to show what can be done with proper Industrial District planning and developement ( and I could have done better, knowing what I know now. I made at least two mistakes in Industrial District placement).
added: it is possible to change the base city for traders, so move some traders to new and/or small hard to develope cities, then use the traders to establish routes to your big cities and give them a boost in Food, Procuction, etc. It does wonders in jumpstarting small cities.