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I just build a second city whenever, honestly. But i've seen the AI have one as early as turn 12 on King difficulty. So that probably just depends on your situation. If you aren't having barbarian trouble and can afford to expand, do so.
2nd city, must have a 2nd lux for me.
Are city developments and upgrades supposed to span throughout the length of the game? You're not supposed to rush and get them done and caught up?
I've noticed that in Civ V, when the AI's rapidly expand their terriorty and I begin to take them over near mid-late game- they have no upgrades to them. Like nothing. Just a city. No extras.
The times that I did try to have a large military, my money would run out from maintenance and my people would be unhappy.
Place your first city in turn one, turn two at most, then...
Create a scout,
create a military unit
create a worker (builder)
create a building for the city,
create 2 or 3 more military units...
...and then my first settler, with one or two military
units to escort it... at this point the scout has reavealed some intertesting places to go.
(and some barbarians in the way)
AND, if you are new to Civ. games...
try lower difficulty settings first.
Good luck ;)
Chances are you can snab 2 or more settlers for free with 2 early wars. :)
Long story short, build military to survive the initial onslaught of ancient era warrior spam, then you are free to do whatever you want for the rest of the game.
If you really want to cheese the AI, just camp their borders and steal all of their settlers.