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Even without that, they still seem really strong. The cothon w/ 50% cheaper settlers (and the gov that stops you from losing population) makes it really easy to go wide early on. The settlers have high +2 naval movement and don't have a movement penalty going from coast to land, so I was able to send out un-escorted settlers and plop cities right next to barbarian encampments a few times. Going wide on coasts in the beginning made it so about half of my cities were on separate continents anyway, so grabbing the casa de contratacion wonder and the colonial policies were still really beneficial. Adding to that, the cheaper cothon and the free trade routes from govt buildings allows a wide empire to have a huge maritime trade network up and running pretty quick.
Only thing I can't really figure out is why you'd ever want to move your capital if the exploit isn't applicable (maybe to spam loyalty?), but I still think they're a really solid add to the game.
I can confirm this works. I did the same thing in my win as Dido.
Also I wouldn't call it an exploit yet Snake, as no one is aware of the developers intentions.
I'm sure, now, using Phoenicia's ability to take advantage of those policy cards and w.wonder stats is by design. After I posted this, I did some reading and found this:
https://twitter.com/EdBeach23/status/1090680733453246464?s=19
I, too, wondered if it was exploitative, not like it really matters that much. Only cheating myself and people do far, far worse with mods.
What continues to be fun is that you can continue to spread coastal colonies on your new capital's continent with 100% loyalty. :P
That's exactly why. Under the right circumstances it allows for forward settling, then peeling off cities.
Wow that's awesome. Confusing description, but it makes Phoenicia even stronger than I thought.
Yeah, exploit's probably not the best word. I meant more... taking advantage of the ability. The devs definitely want Dido to relocate at some point, and this is a good way to make sure it happens.
People seemed to be ranking Ottoman "high" and Phoenicia "not high", but it's kind of panning out to be the opposite, because Phoenicia has unanticipated advantages in mechanisms and Ottoman is stumped by the new resource limit, so they can't just silly spam 15 janissaries/bombards.
Ah thanks, I remember that thread now.