Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Traveler Oct 2, 2018 @ 1:02am
Best civ by era?
If you start in ancient era, which civ do you find domininent each era?

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Showing 1-7 of 7 comments
Kurnn Oct 2, 2018 @ 4:36am 
France in Ancient, America in classic, German in medeval, Greece in Renesans, Arabs in Industrial, Sumeria in Modern era and Kongo in Atom era.
Exemplar Oct 2, 2018 @ 7:10am 
Played appropriately to their strengths, Monte and Gilga are the strongest out of the gate. Then it depends on definition of dominant.
Maya-Neko Oct 2, 2018 @ 7:39pm 
Sumeria in Ancient due to it's War-Cart. You won't find many anti chivalry units at this state of the game, so you won't get countered anytime soon.

In Classical era i would say the Aztecs or Nubia (depending on your playstyle), as they both have some strong early game units. Nubia can just rush Archers and take whatever they want until defensive buildings get a thing and the aztecs can just mass produce their warrior replacements while still improving their cities with dozens of captured enemy units.

For medieval and rennaisance era i would say Korea, as they're the best science based civ and getting faster through these and ongoing eras will have a huge effect on your combat strength overall, especially because most of the units gets way more effective than previous iterations due to the raising numbers of streets, bridges and removed woods.

And from industrial and ongoing eras it's definitely germany (might even be dominant in rennaisance, if they're lucky enough). Their Hansa is just plain OP and once they've spread it all over the place in no time, there's no chance that anyone else can compete with the ridicoulus amount of production even in smaller cities.
gimmethegepgun Oct 2, 2018 @ 9:03pm 
Originally posted by Maya:
You won't find many anti chivalry units at this state of the game, so you won't get countered anytime soon.
War Carts are immune to the anti-cavalry bonus.
Traveler Oct 2, 2018 @ 10:28pm 
I asked because I'm playing America at the moment and I thought I'd be in trouble till the late game. But the home contnent combat bonus is really great. Specially since I tend to turtel.
Maya-Neko Oct 3, 2018 @ 6:36am 
Originally posted by gimmethegepgun:
Originally posted by Maya:
You won't find many anti chivalry units at this state of the game, so you won't get countered anytime soon.
War Carts are immune to the anti-cavalry bonus.

The spearman does have 25 attack power, while the warrior does only have 20, so they're better in this situation and you also want to produce anti chivalry in advance anyway to counter his Knights once he can upgrade the war carts.
Last edited by Maya-Neko; Oct 3, 2018 @ 6:36am
Danosphit Oct 3, 2018 @ 9:00am 
How is Kongo better in Atomic era?

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Date Posted: Oct 2, 2018 @ 1:02am
Posts: 7