Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If around your new city (build on a grey tile) is a lot of food resources (food income) it would be a waste most the time.
Why?
Well - the tile color tell you how many extra housing you will gain through "fresh water supplie".
The housing is needed to get more citizens (with low housing level your city growth will be decreased dramaticly).
If you have a lot of food income around the city, the city will get more citizen faster and will also get faster to the point where you will have not enough housing.
If there is not so much food around but there is e.g. a lot of production so your city growth will be slower anyway and so you will not get those problems with low level housing as fast as you will get them with a lot of food around.
When you don't need to grow your city up fast (I personly don't like slow growing cities), you can build on grey tiles. There some ways to increase housing levels by building, districts, tile improvements etc.
-Farms
-Aqueduct (district)
etc.
Only ever if it's near mountains are grey area ok cos you can build an aqueduct and get protection from the mountains.