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The way the game displays this is kind of confusing, but the general idea is that everything is cumulative. The number of tourists a civilization has is determined by the amount of culture they have generated over the course of the game. The foreign tourists you accumulate are determined by the amount of cumulative tourism you have generated with the civilizations that you have met.
If I'm bad at explaining it try this video from TheSaxyGamer:
https://youtu.be/GRcRXVfS94c
to add: some amount of your tourism, from relics and holy city (+8) are a subset religious tourism. these points will get a 50% deduction if the target is a different religion and a further 50% when they get enlightenment (unless you're converting them and building cristo redentor) so if a large chunk of your tourism is from early hammered out relics a sizable portion is deducted plus the potential of another 40% from different governments in the 3rd and 4th tiers.
This is why many militaristic civs have bonuses to culture, and visa versa. Sometimes you have to be a bit forceful with culturally enriching the world.