Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Jigain Nov 15, 2017 @ 10:25pm
Exploits - fixed and remaining
Played this game when it first came out for a while, but quickly decided to drop it due to time constraints and the amount of exploits available in it - off the top of my head there was the horse archer sell thing as Scythia, the deforest the world for production thing with builders, selling builders with 1 charge remaining for half the cost of a new one, generally selling damaged units to deny experience and get half their cost back in war, and buying armies/armadas and instantly selling them for more than you bought them for.

So I figured I'd ask if these exploits have been fixed and how. I've looked around, but I haven't really been able to find anything about these ones other than reports from release that they were a thing.

As a followup question, any other exploits (current or past) that I don't know about? Being out of the loop for so long, there could easily have been other exploits sneaking under my radar in patches or hotfixes.

Cheers in advance.
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Showing 1-5 of 5 comments
pitonsnaboca Nov 16, 2017 @ 2:09am 
"horse archer sell thing as Scythia" - you can't sell units since 18th November 2016

"deforest the world for production thing with builders" - that has always existed (and makes a lot of sense, also happens irl) but has been greatly improved in Civ6 making it less expoitable, because builders have a limited number of charges/actions they perform before disappearing. In the previous Civ versions, workers did deforest for hammers and they could do it for as long as they wanted.

"selling builders with 1 charge remaining for half the cost of a new one" - you can't sell units since 18th November 2016

"selling damaged units to deny experience and get half their cost back in war" - you can't sell units since 18th November 2016

"buying armies/armadas and instantly selling them for more than you bought them for" - you can't sell units since 18th November 2016


Last edited by pitonsnaboca; Nov 16, 2017 @ 2:16am
SamBC Nov 16, 2017 @ 2:16am 
At least most of them were sorted - you don't get production for removing forests outside your territory (I'm not sure if you even can, to be honest, haven't tried for a long time), you can't delete damaged units, I think something was done about builders and armies. I have very vague recollection of the Scythia thing, but can't remember what was done to fix it.
Last edited by SamBC; Nov 16, 2017 @ 2:16am
Originally posted by SamBC:
At least most of them were sorted - you don't get production for removing forests outside your territory (I'm not sure if you even can, to be honest, haven't tried for a long time), you can't delete damaged units, I think something was done about builders and armies. I have very vague recollection of the Scythia thing, but can't remember what was done to fix it.
Everything he mentioned has been fixed several patches ago. You can not sell units for gold any more. What he meant by the scythia reference was that she builds two horses at a time. If you sold one of them you'd gain tons of gold that can be spent buying other things.
In the very beginning you used to be able to chop anything in the world even if it was out of your lands. This was patched in one of the first updates. Now you can only chop what's within your borders.
Last edited by BladeSe7en [ICON_RESOURCE_FURS]; Nov 16, 2017 @ 6:51am
Jigain Nov 16, 2017 @ 11:54am 
All right, cheers. Good to know most of this was fixed.

I guess no new exploits of note that's popped up since?
Dragabond Nov 16, 2017 @ 12:30pm 
There was an exploit that allowed you to take basically all great works from the AI by offering them as little as 1 gold, but that's also been fixed.

You could also instantly have peace with a city-state while at war with the civ that was their suzerain, but that's also been fixed.

Can't think of anything else off of the top of my head, current or past.
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Date Posted: Nov 15, 2017 @ 10:25pm
Posts: 5