Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Gathering storm question
Can global warming (aka green weanie crap) be disabled? Volcanoes floods etc are more than enough to worry about without adding in all the stuff the hyper alarmists can think of.
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Showing 1-15 of 15 comments
Aachen May 2, 2021 @ 8:08pm 
You can’t disable one and keep the other in vanilla Civ VI. :earthish:
grognardgary May 3, 2021 @ 6:50pm 
Getting rid of both is just fine. I used to have roving teams of workers just to repair damage from volcanoes and other oddities that popped up time to time in civ 4
Last edited by grognardgary; May 3, 2021 @ 7:10pm
Loviatar May 3, 2021 @ 8:11pm 
You can lower the severity down, but cannot completely remove it without changing the rule-set you are using. There may be mods that can help you out though, so I would suggest there.

Also, no need to get political on a gaming thread. You don't like the game implementation of worldwide flooding, that's fine. But with the game itself, you can't turn the entire thing off, much like you can't remove World Congress, or Religion.
jonnin May 4, 2021 @ 5:37am 
to sid's credit: the game has a history of this from long before it was a hot button topic. Alpha Cent you could nuke the planet warmer to flood out and destroy significant numbers of unprepared coastal towns, for example. It could happen gradually too, if you let the game drone on for too long (thats a pun, if you played it). It was as much a weapon as a disaster, and you could also work together with the other leaders to slow it or even stop it with advanced tech. And that was not even on earth.

I did not buy storm, so I don't know exactly what its like in game, but it didn't sound like a good use of my money, and still does not. I can't tell that you can use 'environmental weaponry' as effectively here, the maps are too small and screwy and most of what I saw looked random rather than provoked.
Last edited by jonnin; May 4, 2021 @ 5:44am
Oaks May 4, 2021 @ 6:08am 
The interesting thing about the disabling of GS topics is people never ask "can I disable global warming" and leave it at that. Everyone needs to add a bit of their political views to it as well.
grognardgary May 10, 2021 @ 1:01pm 
Originally posted by Loviatar:
You can lower the severity down, but cannot completely remove it without changing the rule-set you are using. There may be mods that can help you out though, so I would suggest there.

Also, no need to get political on a gaming thread. You don't like the game implementation of worldwide flooding, that's fine. But with the game itself, you can't turn the entire thing off, much like you can't remove World Congress, or Religion.
On the other hand if you are going to install real world largely politically motivated stuff in a game you can't expect some to not complain about it and want it gone The real point here is that I am considering purchasing gathering storm and if as it seems from the ad I saw to put that stuff on steroids and with no means to disable it I will by the other instead.
gdshore May 10, 2021 @ 1:25pm 
To answer the comment about "weaponizing" climate change.. The answer is yes. I have often done a beeline charge to computers, one of which benefits is flood barriers, build same, then go on a pollution binge and flood out everybodies coastal cities. (I use to play only on archipelago map) I noticed that the A.I.'s seldom if ever build flood barriers.
Aachen May 10, 2021 @ 1:34pm 
Originally posted by grognardgary:
On the other hand if you are going to install real world largely politically motivated stuff in a game you can't expect some to not complain about it and want it gone ....

What’s that even supposed to mean? :spazdunno:

Somebody will complain about any particular thing in the universe, so, as a guide “somebody complained” is a rubbish metric.

However, there is an expectation to avoid politically-driven hellthreads. :devilskiss:


.... The real point here is that I am considering purchasing gathering storm and if as it seems from the ad I saw to put that stuff on steroids and with no means to disable it I will by the other instead.

The worst consequences of Civ VI climate change are usually pretty trivial on the default settings. Of course OMMV. :sheepchomp:
Lemurian1972 May 10, 2021 @ 2:13pm 
Originally posted by Oaks:
The interesting thing about the disabling of GS topics is people never ask "can I disable global warming" and leave it at that. Everyone needs to add a bit of their political views to it as well.

Watching folk bring out their hobby horses for some exercise is always good for a laugh. Doesn't leave me inclined to help them much usually though.
rabiddogg May 15, 2021 @ 8:32am 
I agree completely. Nothing like a bit of propaganda in something meant as an escape.
Oaks May 15, 2021 @ 9:45am 
Originally posted by rabiddogg:
I agree completely. Nothing like a bit of propaganda in something meant as an escape.
Ideology exists in all forms of entertainment and media, games are no escape from that.
Aachen May 15, 2021 @ 10:45am 
Originally posted by Oaks:
Ideology exists in all forms of entertainment and media, games are no escape from that.

If it’s such too strident propaganda for someone to handle, they’ve always got the standard ruleset or the scenarios with which to recreate. :lifetree:
dcain3456 May 15, 2021 @ 11:32am 
sure you can. Just set global warming to 0.
Animalman May 15, 2021 @ 11:56am 
People have believed in the end of the world since the dawn of time and have always used the latest knowledge to discuss it. Most my games i use coal and oil and it rarely breaks my game. Coastal civs are concerned with it, and if a tile depth does flood thats really about as bad as it can get. But i think last time i remember there is some science to be had on the ocean flooded tiles. Usually the pressure to go nuclear isnt all that towards the end game but i guess depends on how close to victory you are. I usually keep coal and oil running but set up nuclear when there is nothing left to do during space program.

Global warming also useful to gauge when another civ is modernizing. You know where they are at on tech.
Last edited by Animalman; May 15, 2021 @ 12:00pm
PhailRaptor May 15, 2021 @ 1:45pm 
The thing is.... you don't actually have to do anything about the game's Global Warming mechanics other than build Flood Barriers. Nothing is forcing you to stop using Coal Power. Yeah, you will reduce your rate of DiploFavor, but the question is are you actually using it for anything? Most people don't. There's all of 1 class of World Congress votes that relates to power generation methods -- just save up enough to stop them from banning the type you are using and go on with your day. And you can safely ignore the Carbon Recapture project you will eventually unlock.
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Date Posted: May 2, 2021 @ 7:38pm
Posts: 15