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When it is better to make first settler? Before 50% discount policy or after.
Who tried both ways?
I prefer to build settler after building about 10 military units, a holy site(If I want religion), 2 builders. That's usually about turn 50 by the time I'm done.
I opt for duel map 1civ it gives me 3/4 City states, its a duel map have you seen the size of the bloodying thing it almost fits on the screen with zero scrolling and they put 3/4 city states on it along with two civilizations.
so....
We restart, change it up to small map, but only use two of the civilization slots (3inc myself) and what does it do, it increases the city state amounts to create the exact same bloody scenario and problem as the first attempt.
Given the fact that this version builds like it does, the map generation for me is outta whack with that principle. The only way i can get a satifactory distance is playing huge map with just 2/3 civilizations, but that makes the early stages of the game suffer
i just cant seem to find my happy-medium !!
I have started to just spam settlers and slingers/warriors instantly, which seems to keep barbarians in check (I have only played on Prince-diff.). Settler from my capital, then slinger or warrior from the new settled city, and so on...
if I spam the cities fast and aim to put a 6tile gap between each city i take over the land..
http://steamcommunity.com/sharedfiles/filedetails/?id=789322468
but i take my time, say try and move on each time i have at least a religous district to help fight the awful religion mechanic better, the opposite happens and the single AI player literally has the owned when im on the 2nd/3rd city
the problem is mostly down to river locations, its not worth building anywhere but on a river in this version (agree?)
side note:
I would actually like to play the game at a slower rate of expansion with cities, but im finding if you do you pay heavily for it, the best method is to spam them as quick as you can and grab all the river spots
Also, if you have a mostly empty 3 rings for a city, then spamming farms can work well. One of my strongest cities was like that... no fresh water or aqueduct, but I was able to build like 14 farms on one half, then a few districts and lumbermills on the other half.
Coastal cities can be decent too, once you factor in harbor district and improvements.
So really you do have a lot of options to get housing in this game, you just need to call it as it comes. If there is a city spot with no fresh water but you know you will be able to spam a lot of farms, you can still make it work.
Also remember you can build aqueducts next to a mountain tile as well.