Sid Meier's Civilization VI

Sid Meier's Civilization VI

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-JaRnE- Jan 20, 2021 @ 1:47pm
how to have enough ameneties?
I made a happiness based religion and took all the possible policy cards that give ammenities, I have the gouvernment plaza with audience chamber.
I dont have that many cities (just 5)
Is it actually possible to have enough ammenities (happiness) in lategame?
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Showing 1-15 of 17 comments
Shikabane屍 Jan 20, 2021 @ 1:51pm 
Build Wide, not Tall. High Pop cities require more amenities and are harder to maintain, considering you only have 5 cities, odds are they're up there in the population, requiring more amenities. Im assuming you obviously have Entertainment Districts/Water Parks.

Certain Civs have benefits that give amenities, or unique buildings. but tbh, just try to keep them at an even 0
-JaRnE- Jan 20, 2021 @ 2:01pm 
Originally posted by Not-A-Cat!:
Build Wide, not Tall. High Pop cities require more amenities and are harder to maintain, considering you only have 5 cities, odds are they're up there in the population, requiring more amenities. Im assuming you obviously have Entertainment Districts/Water Parks.

Certain Civs have benefits that give amenities, or unique buildings. but tbh, just try to keep them at an even 0

Yes I have an entertainment district in every city. They are all 25-30 population so I guess thats the problem. I think I like the global happiness system of civ 5 more. And that you get a boost towards the lategame with ideology.
Shikabane屍 Jan 20, 2021 @ 2:06pm 
Originally posted by -JaRnE-:

Yes I have an entertainment district in every city. They are all 25-30 population so I guess thats the problem. I think I like the global happiness system of civ 5 more. And that you get a boost towards the lategame with ideology.

Holy crap, i dont think i EVER have had a city that high, i rarely ever hit 20 ngl. Most of the time i aim for 10 population and call it a day.
-JaRnE- Jan 20, 2021 @ 2:23pm 
Originally posted by Not-A-Cat!:
Originally posted by -JaRnE-:

Yes I have an entertainment district in every city. They are all 25-30 population so I guess thats the problem. I think I like the global happiness system of civ 5 more. And that you get a boost towards the lategame with ideology.

Holy crap, i dont think i EVER have had a city that high, i rarely ever hit 20 ngl. Most of the time i aim for 10 population and call it a day.

yeah I got really lucky with river systems/grassland and Feudalism did its thing.
Oaks Jan 20, 2021 @ 10:54pm 
Wow, those are impressively big cities. That's where all your amenities are going.
pitonsnaboca Jan 21, 2021 @ 1:46am 
Combine entertainment districts in some cities with water parks in others, so their area of reach is overlaped, stacking amenities from both types of districts in as many cities as possible.
Try to build the Coliseum wonder. Try to get the Great Merchants that gives amenities (there are 2 of them, I think).
Further along down the game, build National Parks (try using as many mountains as possible).
If you're playing Gathering Storm, ski resorts are a great way to improve amenities in a city that has mountains, too.
-JaRnE- Jan 21, 2021 @ 9:38am 
Originally posted by pitonsnaboca:
Combine entertainment districts in some cities with water parks in others, so their area of reach is overlaped, stacking amenities from both types of districts in as many cities as possible.
Try to build the Coliseum wonder. Try to get the Great Merchants that gives amenities (there are 2 of them, I think).
Further along down the game, build National Parks (try using as many mountains as possible).
If you're playing Gathering Storm, ski resorts are a great way to improve amenities in a city that has mountains, too.
My Empire is entirely inland, so waterparks are not an option. Collosseum wonder is in the middle of my empire affacting all my cities besides one.
And I have only 1 mountain tile in my entire empire with machu pichu on top of it.
My people will only be happy again when the nukes are dropped and the population is reduced.
Last edited by -JaRnE-; Jan 21, 2021 @ 10:26am
Lemurian1972 Jan 21, 2021 @ 9:46am 
Water Parks can go in lakes as small as 1 tile.
-JaRnE- Jan 21, 2021 @ 10:28am 
Originally posted by Lemurian1972:
Water Parks can go in lakes as small as 1 tile.
Sadly I dont have any lake tile. Only coast tiles that are out of range of city centres
brooklyncontrivance Jan 23, 2021 @ 10:34pm 
Cities of 50 population are possible. I have them nearly every game I play.

Having enough amenities in cities of 50 population is possible. I never have a problem with it.

Having a surplus of amenities to get the happiness bonus in cities of 50 population is possible. I usually manage it.

There are so many ways to get amenities. Luxury resources. Policy cards. Entertainment districts, arenas, stadiums, water parks & every building they contain, great merchants, ski resorts, religion, wonders, etc etc. Mid-game there's usually an amenity shortfall, but by the time you get the later unlocks there shouldn't be any issue.
-JaRnE- Jan 24, 2021 @ 3:18am 
Originally posted by brooklyncontrivance:
Cities of 50 population are possible. I have them nearly every game I play.

Having enough amenities in cities of 50 population is possible. I never have a problem with it.

Having a surplus of amenities to get the happiness bonus in cities of 50 population is possible. I usually manage it.

There are so many ways to get amenities. Luxury resources. Policy cards. Entertainment districts, arenas, stadiums, water parks & every building they contain, great merchants, ski resorts, religion, wonders, etc etc. Mid-game there's usually an amenity shortfall, but by the time you get the later unlocks there shouldn't be any issue.

the map script rarely gives me more than 3-4 unique luxuries. I always take ammenity policy cards. I build entertainment district in every city. Maybe the problem is that I play on standard speed so the late game techs take more time to get.
Originally posted by -JaRnE-:
Originally posted by brooklyncontrivance:
Cities of 50 population are possible. I have them nearly every game I play.

Having enough amenities in cities of 50 population is possible. I never have a problem with it.

Having a surplus of amenities to get the happiness bonus in cities of 50 population is possible. I usually manage it.

There are so many ways to get amenities. Luxury resources. Policy cards. Entertainment districts, arenas, stadiums, water parks & every building they contain, great merchants, ski resorts, religion, wonders, etc etc. Mid-game there's usually an amenity shortfall, but by the time you get the later unlocks there shouldn't be any issue.

the map script rarely gives me more than 3-4 unique luxuries. I always take ammenity policy cards. I build entertainment district in every city. Maybe the problem is that I play on standard speed so the late game techs take more time to get.

Nah. I play on Marathon, so everything takes four times as long as on standard speed.
Shikabane屍 Jan 24, 2021 @ 12:49pm 
As someone who only plays standard settings on higher difficulties, i often p.much ignore Amenities, i primarily turn to Science victory and a few policy cards and a luxury resource or 2 gets the job done just to keep their amenities at 0, Sure you CAN go tall in Civ 6 but its not optimal and on higher difficulties you wana win by around turn 300 or so if you can help it. Get what you need to win the game and call it a day.
Last edited by Shikabane屍; Jan 24, 2021 @ 12:49pm
-JaRnE- Jan 24, 2021 @ 2:12pm 
Originally posted by Not-A-Cat!:
As someone who only plays standard settings on higher difficulties, i often p.much ignore Amenities, i primarily turn to Science victory and a few policy cards and a luxury resource or 2 gets the job done just to keep their amenities at 0, Sure you CAN go tall in Civ 6 but its not optimal and on higher difficulties you wana win by around turn 300 or so if you can help it. Get what you need to win the game and call it a day.
In MP I play like that too but in SP I actually try to have a decent sim city
Originally posted by -JaRnE-:
Originally posted by Not-A-Cat!:
As someone who only plays standard settings on higher difficulties, i often p.much ignore Amenities, i primarily turn to Science victory and a few policy cards and a luxury resource or 2 gets the job done just to keep their amenities at 0, Sure you CAN go tall in Civ 6 but its not optimal and on higher difficulties you wana win by around turn 300 or so if you can help it. Get what you need to win the game and call it a day.
In MP I play like that too but in SP I actually try to have a decent sim city

Suggestion: try the Maya, they seem to be what you're looking for. A tall civ with a good incentive to only have a handful of cities, bonus housing from farms to make high pop cities easy to achieve, bonus amenities from resources next to the city, and the necessity to really develop the tiles around your cities.
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Date Posted: Jan 20, 2021 @ 1:47pm
Posts: 17