Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Does anyone else not play the game-modes because they feel like they aren't part of the main game?
I'm trying to figure out if i'm in a very small minority with this view or whether others feel the same, but i never play the game modes because i get this feeling that i'm using a mod, even though they've been made by the developers.

I came to the (maybe erroneous) conclusion that they are experimental, and that if the developers had faith in them they'd have added them to the actual game instead of as these bolted on side-things, and i don't like them for the same reason i wouldn't want to play tennis with a racket in each hand, or football with a beach-ball,it feels like i'm not experiencing the official version of what most other civ-6 players are experiencing.

Anyway, this may well be just a weird quirk on my part, but i thought i'd let my opinion be known, i personally would prefer additions that are inserted into the actual game and not as optional side-features.
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Showing 1-15 of 19 comments
Gomoto Feb 25, 2021 @ 12:41pm 
Heroes, Corporations and Barbs are good.
I like the variation.
Some of the modes I do not touch.
Dark Sun Gwyndolin Feb 25, 2021 @ 12:55pm 
Dramatic Ages, Apocalypse, and Tech / Civic Shuffle I turn on and off depending on my mood, since it does make the game harder and can lead to you getting screwed by RNG. Secret Societies, Heroes and Legends, Monopolies, and likely now Barbarian Clans I expect to have on all the time from now on, as they offer new ways to interact with the game world and min-max your empire.
theguynamedguy Feb 25, 2021 @ 1:30pm 
The game modes system is just an easier way of selecting which DLC you use. Everything else that's not in the base game can also be turned on and off in order to customize your game session.

So in this way, game modes are no different from civilization/leader packs or expansions.
universecreep Feb 25, 2021 @ 1:48pm 
I will play them for a change of pace but prefer the base game overall. The only one I'll consider being part of my regular inclusion to my plays is the barbarian one but that's only if the AI knows how to use the new features.

The problem with all the other content is it really only gets used by the player. The AI hasn't been programmed to really use them so it's really kinda pointless.
Raingnome Noir Feb 25, 2021 @ 2:20pm 
Originally posted by universecreep:
I will play them for a change of pace but prefer the base game overall. The only one I'll consider being part of my regular inclusion to my plays is the barbarian one but that's only if the AI knows how to use the new features.

The problem with all the other content is it really only gets used by the player. The AI hasn't been programmed to really use them so it's really kinda pointless.

I hadn't thought of that, it's an interesting point, though i guess Civ isn't the only game to do that, most AI doesn't seem to be very good anywhere. Not sure why there's so much fear of a super AI taking over the world someday if this is what it looks like now.
Literally Me Feb 25, 2021 @ 2:22pm 
I didn't play any of them consistently till the M&P one as it feels the most natural. Other than the ludicrous (but fun) amount of tourism you generate
FredDie Feb 25, 2021 @ 2:44pm 
Heroes are fine, apocalypse is good since it makes ridiculously easy game harder...corporations are terrible since AI cant build them at all, gives player so much advantage and premature culture victory because of insane tourism. Secret societies is uninteresting...doesnt really work that well with the design imo.
Royal Raven Feb 25, 2021 @ 2:48pm 
Originally posted by Maño78:
Originally posted by universecreep:
I will play them for a change of pace but prefer the base game overall. The only one I'll consider being part of my regular inclusion to my plays is the barbarian one but that's only if the AI knows how to use the new features.

The problem with all the other content is it really only gets used by the player. The AI hasn't been programmed to really use them so it's really kinda pointless.

I hadn't thought of that, it's an interesting point, though i guess Civ isn't the only game to do that, most AI doesn't seem to be very good anywhere. Not sure why there's so much fear of a super AI taking over the world someday if this is what it looks like now.
Yeah I agree with this post. I can see using the new Barbarian one a lot. I mean it was meant for everyone, even if they dont have any dlcs.

I have not personally played any of them yet. I might do the barbarian one when I start a new game here soon.

I might get into Heroes, Corporations and Barbs. But honestly I am fine with base game.
xycotta Feb 25, 2021 @ 3:27pm 
I use them all except Tech Shuffle. Monopolies needs tweaked though in corporations
Last edited by xycotta; Feb 25, 2021 @ 4:55pm
Xenpo Feb 25, 2021 @ 3:31pm 
Originally posted by FredDie:
Heroes are fine, apocalypse is good since it makes ridiculously easy game harder...corporations are terrible since AI cant build them at all, gives player so much advantage and premature culture victory because of insane tourism. Secret societies is uninteresting...doesnt really work that well with the design imo.

I will give you if AI isn't building corporations then it's bugged, but just because you don't find secret societies interesting doesn't mean they don't work well. They work extremely well if you use them correctly.
w.f.schepel Feb 25, 2021 @ 4:19pm 
Originally posted by Maño78:
I'm trying to figure out if i'm in a very small minority with this view or whether others feel the same, but i never play the game modes because i get this feeling that i'm using a mod, even though they've been made by the developers.

I came to the (maybe erroneous) conclusion that they are experimental, and that if the developers had faith in them they'd have added them to the actual game instead of as these bolted on side-things, and i don't like them for the same reason i wouldn't want to play tennis with a racket in each hand, or football with a beach-ball,it feels like i'm not experiencing the official version of what most other civ-6 players are experiencing.

Anyway, this may well be just a weird quirk on my part, but i thought i'd let my opinion be known, i personally would prefer additions that are inserted into the actual game and not as optional side-features.

I greatly enjoy using these modes. They are very much part of the game, however, YOU get to decide what your game looks like. I prefer marathon games. You may prefer quick games. Very much the same game, but different rules. The same goes for these modes: they are there for your enjoyment. Pick them if you like them, don't pick them if you don't. :-)
-=Maure=- Feb 25, 2021 @ 4:21pm 
Originally posted by Xenpo:
Originally posted by FredDie:
Heroes are fine, apocalypse is good since it makes ridiculously easy game harder...corporations are terrible since AI cant build them at all, gives player so much advantage and premature culture victory because of insane tourism. Secret societies is uninteresting...doesnt really work that well with the design imo.

I will give you if AI isn't building corporations then it's bugged, but just because you don't find secret societies interesting doesn't mean they don't work well. They work extremely well if you use them correctly.
They don't work well because they're silly, unbalanced af, poorly designed (disabling uniqute buildings for some civs) and the AI can't understand them or make good use of them even a little. Just because you can "use them correctly" a.k.a. abuse the hell out of them to make an easy game even easier, doesn't mean they work well.
FredDie Feb 25, 2021 @ 4:53pm 
Originally posted by Mauer:
Originally posted by Xenpo:

I will give you if AI isn't building corporations then it's bugged, but just because you don't find secret societies interesting doesn't mean they don't work well. They work extremely well if you use them correctly.
They don't work well because they're silly, unbalanced af, poorly designed (disabling uniqute buildings for some civs) and the AI can't understand them or make good use of them even a little. Just because you can "use them correctly" a.k.a. abuse the hell out of them to make an easy game even easier, doesn't mean they work well.

Agreed, They are OP and they just make the player stronger...just like monopolies...the game needs mechanics to make it harder, not easier since the AI is aleady pretty horrendous. Feels to me Firaxis is just adding "cool" mechanics. but they dont adjust the AI...this was pretty obvious after releasing the monopolies - AI never build even single industry and it was even bugged to the point they stopped building luxury improvements (either they dont test the game enough with new modes or they just dont care at all). This game would be so much better if they tried to make the AI decend instead of developing new mechanics. Vast majority plays this vs AI anyway.
Originally posted by Mauer:
Originally posted by Xenpo:

I will give you if AI isn't building corporations then it's bugged, but just because you don't find secret societies interesting doesn't mean they don't work well. They work extremely well if you use them correctly.
They don't work well because they're silly, unbalanced af, poorly designed (disabling uniqute buildings for some civs) and the AI can't understand them or make good use of them even a little. Just because you can "use them correctly" a.k.a. abuse the hell out of them to make an easy game even easier, doesn't mean they work well.

As far as I know, only two Civs lose their unique building to a Secret Society, the Ottomans (Grand Bazaar gets replaced by Great Vault), and Arabia (Madrasa gets replaced by Alchemical Society). However, neither Civ wants to take that Society. Ottomans are pure warmongers and want to have Vampires as a good beatstick with siege towers, and Arabia wants to take Voidsingers because of the stacking bonuses to get other yields from Faith. In fact, their unique building synergizes with that Society. The Grand Bazaar makes it easier to afford resource-costing units, thus making Vampires stronger, and the Madrasa gives Faith from adjacency, which the Voidsingers convert into other yields. If you're actually taking Owls on Ottomans or Hermetic on Arabia, you're doing something wrong.
Lemurian1972 Feb 25, 2021 @ 5:43pm 
I enjoy most of the game modes, though I don't use them all in every game.
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Date Posted: Feb 25, 2021 @ 11:16am
Posts: 19