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- Give players the choice to play all the nations and pirates
- Change the heal after attack option
And you have the best gamemode Civ ever made!
I hope they listen to feedback and make an option for longer turns or unlimited with some sort of endgame victory condition
this...really.
I do not see it in the Scenrios section for singleplayer, and the multiplayer one takes like 30 minutes to "retrieve data from host"
How do you do that?
As it stands, it's just not a great solo experience. I could see it fun multiplayer with friends maybe. Certainly some balance needs to be done though. The healing is OP, especially after movement/attacking. At one point some of my ships were able to attack 3 times with a range of 3 (relic+promotion). Talk about unstoppable. I just set up shop in an area that had 5-6 cities nearby and ruled those seas, grabbing new crew, plundering all the trade ships, stealing any good ships that came nearby, and blasting down city walls when available. I'll need to try at higher difficulty. With the privateer ability, I only needed to knock down ships to below halfway and I essentially "killed" them by converting them. With a ship with 3 attacks and a ship with Bring Her Home available, nothing could touch me.
Once again, things just started getting interesting at turn 60. On one side I had a named pirate and several buccaneers, and on the other England had amassed an armada of 10 ships heading my way, and me in the middle with a dozen upgraded ships. Could have been an epic sea battle, but nope, time ran out.
If you have a sharp eye, you will also spot the max turns. I have set mine to 80 to test. I DO NOT recommend doing this for multi-player since it may cause the game to crash. I'm not looking to play multi-player. Other than the adviser popping up I am 5 turns into the game and running.