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Interesting point.
France does have a lot of world famous places too. Versaille Palace, Catacombs, the Louvre, and many others. I find it interesting that "Oxford" is a "world wonder" but other places which are arguably more famous aren't. Obviously can't have everything though.
People create amazing things with passion and proper funding haha
Because the "version" of each civ presented in the game is necessarily a subset of the entire civ's history, I like to imagine that the devs are deliberately choosing to focus on a particular aspect of each civ by the choices of leaders they offer to the players and by the abilities and uniques that come with those choices. For example, Catherine's France is a cultural civ, with features that complement that type of gameplay. I assume that a version of France with Napoleon as its leader would have been presented with a different set of abilities and uniques to support the very different type of gameplay he would presumably favor.
As you said, they can't give us everything. One of the things that the devs seem to have focused on in Civ VI is giving us unusual leader choices and opportunities to explore aspects of various civs that may not have been well represented in past versions of Civilization.
France don't have a male leader
Prussia are still not in the game,
Austria are still not in the game,
England doesnt have a male leader
So it kind of fits perfectly for DLC, for an 1815 spin-off as none of the leaders/factions are in the game yet
Very OP. Try TSL Europe. Watch Europe fall through loyalty.
Would you say that the USA is a cultural or a military civilization? Anyone could argue either way (even if you don't like US culture many aspects have been adopted worldwide). Most civs have had technological developments and their religious histories, great people, arts and artifacts too.
I agree with the first paragrath. Actually I also agree with the 2nd parafrath too.
The Issue is whoever is the Superpower in each Era of civilization, not only was advanced in Military, but also advance in Science and Culture at the time. It is not just the USA this applies too.
1918 to 2020 America leads in Military, science, and culture
1800's to 1918, England lead in miltary, but also in science and cutlure
1700's France lead in military, science and culture
1500's Spain lead in miltary, culture and RELIGION
0 - 300's Rome lead in military, science, culture, and religion
3,000bc - 1000bc Ancient Egypt (who are not even in the game) lead in miliary, culture and science, (so the macedonia /greek client state, that manages the egypt terriority in the game, should def be given an Alterntive Egyptian leader).
Maybe each Superpower in History should have at LEAST 2 (amybe 3) alterntive leaders. One def being a Military leader, and the 2nd being either a culture or science leader.
It is a great point and a great idea. And I wouldn't doubt that is partly what they had in mind with setting up the system how it is to have multiple leaders per civ. I think way back when the first civ was made available with two leaders they mentioned they did it partly with modders being able to fairly easily add more leaders themselves.
Makes me wonder about Denmark, by the way.
Denmark was one of the strongest nations for centuries in Europe. Though conversely, There's a bunch of nations left out, and if you included them all it would get too bloated, I think.
My main reason, why I am scared of this, not happening, is because of the
''Why no... omec, byzantium, portugal, tanu tavu'' post. I know the devs pop into the forum on this post once a month, and have a look around. If they go into this thread, they just see pages and pages of people discussing tiny tribes, (that where not even big enough to ever create a civilization)
If the devs pop in and have a look at that thread, they will just see lots of people saying tiny amazon tribes or native american tribes, getting suggested.. And there is a massive danger the devs will see this.... and just think ''ALL OUR WORK IS NOW DONE'' because all the suggestions that are being talked about are just tiny tribes, so it must mean we have done enough.
Thats why its a big shame, not enough people are talking about actual civilizations, like Austria (a main civ, of WORLD WAR ONE),
Denmark,
the Huns (destroyed the Romans),
Thailand, Italy, Judea, Papal States,
the Hittites (first ever white people Civ),
Morocco, Portugal, Mexico, Romania, Assriya... I mean thats just 13 civilizations that have been a major influence on Civilization... so actual civs that make them, doing another 8 will be easy.
But no for the past 8 or 9 pages in that thread, people just talk about tiny tribes like tupi, muisca, wazimakers, taino, lakota, navajo, ollywards, iroquois, tabagooes, LIKE how is that going to encourage the Devs to do another 8 civs???
I get what you mean though. The vast majority of the native american tribes were smaller. The aztecs actually built up, and built far and wide. I think Navajo and Cherokee just had territory and nothing else. Sort of like the Mongols to be fairly honest. Yeah, big Empire, but did Gengis Khan actually -build- anything? I feel like his legacy one of conquering more so than anything else. I should probably watch Extra Credits on that. I htink they have a good video series on historical stuff.
-What about the Ottoman Empire?
We do have Sumeria, but is that considered just Babylon, or is Persia also included in that?
Instead of a more logical choice like Louis XIV or Napoleon (you have to go to the Workshop to get them)
Napoleon would be cool.
You could also take two different leaders for a different type of victory-focus for the civilization.
Napoleon revolutionized artillery in warfare, so you could definitely use him for more expansionist/domination victory.
You could then take someone else who was a king during a period of (relative) peace, and use that for a religious or cultural victory.
Your comment inspired that idea, I think that could be a good one.