Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Kostyazz Sep 16, 2020 @ 9:42am
Conservation boost bugged
https://steamcommunity.com/sharedfiles/filedetails/?id=2230590000
I constructed a neighborhood specifically to trigger this boost. The turn it finished, a drought happened and pillaged a farm adjacent to it. After I repaired it, boost still didn't trigger
I suppose it only checks that the turn district is done, but that's not what is said in description.
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Yeah, it only checks at the time the neighborhood is completed. For example, if you build a charming neighborhood and then later plant a forest adjacent that increases the neighborhood to breathtaking, it will not trigger the boost. The wording should be changed to indicate that you have to build a breathtaking neighborhood, not just have one.
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Date Posted: Sep 16, 2020 @ 9:42am
Posts: 1