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Your 'trade agreement' is limited to states / cities / nations that are within 15 land tiles or 30 sea tiles of your furthest outlying city. Do you get it now?
This is a backwards step from the previous CiV games. It's silly and should be changed.
By your rationale the USA wouldn't be trading with Australia, or China, or Africa, or Europe etc etc ad nauseum.
Yes, it's map dependant but that's not the point. It's broken, it's worse than the previous CiV, it need fixed.
Stop being silly. Think before you post. It's not.
Trade range does not increase. It refuels etc every time you go through a trade post and resets to it's maximum range, ie 15 land, 30 sea. You didn't read the post properly and simply did a reflex troll post. Put your brain in gear before you put your mouth in motion.
You can't cross Oceans. How many trade posts do you know of in the middle of the Atlantic or Pacific? Sorry, didn't catch that? How many? Yeah, though so. Stop trolling.
There are a few, the Pacific in particular.
That's not the point of the post however. It's the range. It's too limiting by what ever rationale you look at it. If there is no land between 2 continents and its over 30 tiles, forget trade deals. Your camels / rowboats / lorries / supertankers just can't get to it, not even with a bonus from a late civic or tech. It's a little silly. It needs changed.
swoon
Oh stop my beating heart sweetie, such words of love :)
I know the mechanics of it, it's really quite simple to understand, i.e. the rfuelling aspect of it.
Unfortunately you don't seem to get the mechanics of the problem. You should read it again, digest it, think about it, cogitate it over a little, blah, blah, blah . .
You're not getting it. So I'll make it really really simple.
1. Your trader (caravan!!) is limited to 15 land 30 sea for the entire game life cycle. This is a backwards step from ciV because,
2. If there are no little pit stops / islands etc in between, your supertanke just can't make it across puddles . .
Are you getting it yet darling?
Thank you. Yes, this is one of the problems - you won't be able to make maps that have more than 30 tiles in between land masses because you won't be able to make trades between them. So to get to London from New York, to use a modern day analogy, I would have to go to Panama, then Rio de Janeiro, then the Falkland Islands, then ntartica, then South Africa, then Nigeria, then Gibraltar, then London . . and have to make cities if there arent ones already there.
It's too big a gap . . it needs extended through a bonus of some description in the Industrial or Modern era.
Yes, I must have a word with God about his design for Earth or the designer for making it as realistic to Earth as possible, or indeed Steam and PCGamer for advertising. I'm so silly.
http://kotaku.com/silly-civilization-vi-map-recreates-earth-melts-graphi-1788207888
Far be it for someone to point out another flaw in this latest iteration. Child. Shoo.
this is a first world problem.