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Or people are arranging games that they ought to have made private but can't be bothered.
Actually, the issue is quite clear. Lets suppose that you start a public game, enjoyed it, but the game hung on plz wait or started to desync a lot. You decided to do the workaround suggested here, rehost.
When you rehost a game, the settings are fixed, including if the game is public or private. As consequence, you are locked to a public game, even if the rehost would supposed to be private, meaning that a lot of people get into the game when they were not supposed to, needing to be kicked.
by turn 80 there was 3 of us left because it said people were disconnecting and multiple people tried to connect again and caused game to mini freeze a couple times before it saying they disconnected again
I think dispite firaxis's efforts, onnce again they launched a civ game with crappy multiplayer .
And no I don't hate civ lol, I have over 1000 hours on last one, I love civ 5 and 6 just like norm firaxis needs time to put it ina cacoon and make it into something beautiful:)