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Ranged units are better to defend from this attacks, btw. It's good to have a warrior to tank but you want some ranged behind it.
When I get one of those games with very high barbarian activity, I make it a point to grab the policy card for extra combat strength against barbarians. You just about have to have it to survive, plus in that situation it does give you the opportunity to build up extra experience points for your combat units early in the game.
The barbarian thing is pretty luck based. Either they have camps nearby, or they don't. If the camp is near a Horse.......kill it ASAP. You don't want horse barbarians coming after you. If you can find the camp quick, a slinger and warrior can take out the defending Spearman pretty easily. Of course, that leaves your city unguarded so......
Good luck, and do your best.
Also create a Scout first as your Scout can fend of thier Scout and help locate the nearby camp. then send him off to find goody huts
With more area revealed you can see when a new barb camp arrives and quickly go and destroy it.
Eventually I captured all the Japanese cities and killed all the barbarians and cleared their camps, it just took a while. I think the important thing was not wasting early production on builders until the barbs are under control (if there's nothing to pillage, the barbs can't heal) and building ancient walls in border cities. Between the war and the barbarians, I only lost one unit --
a scout who sacrificed himself to clear a troublesome encampment. *takes off hat*
Japan was getting harassed by barbarians too; they might have actually helped me, it just didn't seem like it at the time.