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I would think this could be easily fixed to make things a little more sensible, but who knows?
Wait until someone appears with the high end warships early on. They wreck your navy and all but soldify that you arent getting any units to them in a war.
I still stand by my original post and use Aliens as a reason to why any one can get these units that soon when it makes zero sense logic wise.
I am still fielding Horsemen, Swordsmen, Spearmen, and Catapaults, just about to get Crossbowmen.
I know some civs really beeline a certain line of techs, but this is a little ridiculous I think.
And, yeah, if spaceports are showing up in 600 BC the game is broken IMO.
That is probably renting troops from city states.
So if they did that.. they're going to have a ton.
Well then they picked better techs for fighting than you did.
Thats a good point, forgot that it may not be city state troops but just rushing something specific. Like you can get firearms really damn fast without even having basic anything else
You're right of course, but the thing I don't get is how he can support these more advanced units when he is obviously skipping the techs necessary to generate gold for their maintenance. I have heard that the AI at whatever difficulty pretty much ignores the gold requirement to support troops and I think this is proof. If you as a player follow this strategy to just pick those military related techs I don't think you could support much of an army/navy.
I might try that strategy my next game just to see how it works out.