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Not true ! The tank already has it own counter : the AT crew. (same : the AT crew should not be anti-cavalry but anti-armor)
This way, we don't end up with weird doubling of promotions, or promotions that stop working after upgrading, and so on.
What's more, Pike&shots are so cheap that it is more unbalanced to have them resist so well with a bonus not deserved. Think about the corps of Pike&shots : same construction/price as the tank, but stronger. STRONGER. Nonsense !
so pike and shot=spetnaz, special air service, navy seal
so just imagine they are marines :^)
so just imagine than the rifle they carry is javelin missile ;^)
Yes. That's what you are supposed to do with video games, especially a strategy based game like this, this is not a highly detail FPS or anything. The game developers have already decided on a system.
If you are really interested in some changes, I do understand that kind of feeling. I use mods to change the fog of war and also to automate Archaelogists. Your best option is to request a mod.
if peasant are able to destroy t72 or abram tank in iraq and syria with ied i suppose pike and shoot can does with ied
and i read in winter war pike and shoot was able to stop soviet tank in finland with molotov cocktail
If you think that it is not a flaw, then what about Civ5, which has this tech disruption of armored units immune to the anti-cavalry bonus ? How do you explain that it works perfectly well, and everyone is satisfied about it ?
Now if you think that it is an insignificant flaw, then you contribute to lowering the standards of the franchise, and you're getting me depressed
It is an insignificant flaw. There are others as well. If you never upgrade units you will still have warrior units running around in Information Era. Someone on another thread said they just think of those units as not actual guys in loincloth with clubs that lived for over 4000 years, but just very poorly equipped modern guerilla fighters. Use your imagination, just a bit! It's just a game!
If a "Pike and Shot" unit is doing well against tanks, do you really have to insist on the game being unrealistic for saying that swords/spears > steel tanks running on combustion engines? Of course not! They could be guerilla fighters who make crude bombs or traps that disable the tanks.
My advice is to either 1. Use your imagination a bit and accept the game mechanics, 2. Wait to see if the devs make any relevant changes in expansion or patch, 3. Request a mod.
IMO no one is "lowering the franchies standards" here.
I do think you are ! Civ5 did it better. So if Civ6 does it worse, we should use our imagination to be happy with it ? I'm not really fond of decline...
And if you're still happy with this, then what's the next step for Civ7 ? A new loss of tech disruption... for the airplanes ? Come on. Seriously.