Sid Meier's Civilization VI

Sid Meier's Civilization VI

View Stats:
seymour47 Oct 21, 2017 @ 11:20am
Motion Blur on Civ Characters? This is moronic.
Why would the devs possibly think we want motion blur on the Civ leader animations. First, it looks terrible and is unnecessary. Second, it lags the animation on less powerful computers. Third, there is no way to turn it off that I can find. Finally, it looks TERRIBLE! Seriously, devs, remove this ♥♥♥♥ or give us the ability to turn the garbage off.
< >
Showing 16-29 of 29 comments
pitonsnaboca Oct 25, 2017 @ 1:51am 
Originally posted by Leegh:
Here I'll show you two comparison screenshots I took:

Pre-fall update
http://steamcommunity.com/sharedfiles/filedetails/?id=1178880821

Post-fall update
http://steamcommunity.com/sharedfiles/filedetails/?id=1178880873

Thanks, now I see what you're talking about.
I have no problems with them (hence I didn't even noticed, before) but I understand it can cause problems with "weaker" computers than mine.
Last edited by pitonsnaboca; Oct 25, 2017 @ 1:51am
seymour47 Oct 25, 2017 @ 8:12am 
Originally posted by pitonsnaboca:
Originally posted by Leegh:
Here I'll show you two comparison screenshots I took:

Pre-fall update
http://steamcommunity.com/sharedfiles/filedetails/?id=1178880821

Post-fall update
http://steamcommunity.com/sharedfiles/filedetails/?id=1178880873

Thanks, now I see what you're talking about.
I have no problems with them (hence I didn't even noticed, before) but I understand it can cause problems with "weaker" computers than mine.

Herein lies the crux of the problem. I don't have any issue with adding the motion blur on the whole. It's the lack of ability to turn it off that sucks. Many of us don't have super powerful systems and it seems ridiculous that something like the leader animations, which were extremely good even on slow systems, are now just an eyesore for so many of us. It doesn't ruin the game per se, but it makes me dislike interacting with the AI leaders now.
Druski Oct 25, 2017 @ 9:06am 
I don't mind motion blur, maybe even like it. Don't know really- I have to keep animations disabled because they're SO LONG. It wouldn't be bad if they're talking while I can click in the diplomacy screen, but no. you need to wait over and over again while they tell you in the ancient era that nukes are the future, or that I dont have a big enough navy as a landlocked empire. Ugh...the first meeting screen with them talking, then the slow fade to the 2nd screen as they wait for my response takes forever.
Bouncer Oct 25, 2017 @ 9:48am 
Originally posted by Druski:
I don't mind motion blur, maybe even like it. Don't know really- I have to keep animations disabled because they're SO LONG. It wouldn't be bad if they're talking while I can click in the diplomacy screen, but no. you need to wait over and over again while they tell you in the ancient era that nukes are the future, or that I dont have a big enough navy as a landlocked empire. Ugh...the first meeting screen with them talking, then the slow fade to the 2nd screen as they wait for my response takes forever.

Press escape to skip the voiced animations, mate.
Druski Oct 25, 2017 @ 10:00am 
Originally posted by Bouncer:
Originally posted by Druski:
I don't mind motion blur, maybe even like it. Don't know really- I have to keep animations disabled because they're SO LONG. It wouldn't be bad if they're talking while I can click in the diplomacy screen, but no. you need to wait over and over again while they tell you in the ancient era that nukes are the future, or that I dont have a big enough navy as a landlocked empire. Ugh...the first meeting screen with them talking, then the slow fade to the 2nd screen as they wait for my response takes forever.

Press escape to skip the voiced animations, mate.
yep, and skip your response as well if you press too quickly or just as it had switched to the 2nd part...or just ruin the button from the mad mashing since it still does the slow fade
Bouncer Oct 25, 2017 @ 2:47pm 
Originally posted by Druski:
Originally posted by Bouncer:

Press escape to skip the voiced animations, mate.
yep, and skip your response as well if you press too quickly or just as it had switched to the 2nd part...or just ruin the button from the mad mashing since it still does the slow fade

Only on first meeting a civ you can accidentally skip options, but those aren't too major anyway.

All other voiced animations come without options. So mash away. If you somehow end up ruining your escape key, question yourself and not the game.
Father Lorenzo Nov 4, 2017 @ 12:48pm 
I think i found a solution. For me there is no motion blur if i put leader animation quality on low.
seymour47 Nov 4, 2017 @ 5:36pm 
Originally posted by You are doing it wrong:
I think i found a solution. For me there is no motion blur if i put leader animation quality on low.

That's fine, but we shouldn't have to lower the quality to low to deal with a pointless effect that already makes the quality low. But, thank you for pointing to a solution.
jims Nov 11, 2017 @ 8:53pm 
Lol - 951 hours played and I have just discovered here that the leaders have animations - apparently. Will have to look at what options I got automatically handed out - yes - disabled
Last edited by jims; Nov 11, 2017 @ 8:55pm
Leegh al Gaib Nov 12, 2017 @ 12:40am 
Originally posted by jims:
Lol - 951 hours played and I have just discovered here that the leaders have animations - apparently. Will have to look at what options I got automatically handed out - yes - disabled
lol really? The dozens of gameplay trailers didn't give you a hint?
Digihuman Nov 12, 2017 @ 12:47am 
Now, I'm only saying this because I have a toaster, but personally I'd rather they update the "static image" version so that it at least changes which image you see based on their current feelings towards you. That's not too much to ask, surely?
jims Nov 12, 2017 @ 2:57am 
Originally posted by Leegh:
Originally posted by jims:
Lol - 951 hours played and I have just discovered here that the leaders have animations - apparently. Will have to look at what options I got automatically handed out - yes - disabled
lol really? The dozens of gameplay trailers didn't give you a hint?
Didn't see a single gameplay trailer (which is another way of saying I don't see gameplay trailers for any games.
Last edited by jims; Nov 12, 2017 @ 2:59am
old.school Nov 12, 2017 @ 4:03am 
I just started playing Civ 6 and i noticed this as well with the leader cutscenes and i'm thinking "but why?"

https://www.youtube.com/watch?v=2zE-J1rK1NQ&feature=youtu.be&t=126

Go to 2:06 on that video. A lot of you probably know who videogamedunkey is. Setting aside what people may think of his personality or the harsh/offensive language he uses, he kinda has a point with the stuff in the link above.
Last edited by old.school; Nov 12, 2017 @ 4:04am
Leegh al Gaib Nov 12, 2017 @ 5:26am 
Originally posted by old.school:
I just started playing Civ 6 and i noticed this as well with the leader cutscenes and i'm thinking "but why?"

https://www.youtube.com/watch?v=2zE-J1rK1NQ&feature=youtu.be&t=126

That's a very informative video that reflects what a lot of gamers think these days, thanks for linking it old.school. As someone said earlier in this thread, Motion Blur never looks good in a video game and Civ VI is no exception.

However, Civ VI did get one thing right that videogamedunkey pointed out: the graphics make it easier to discern different important objects in the game, which is a problem many modern photorealistic games suffer from these days.
Last edited by Leegh al Gaib; Nov 12, 2017 @ 5:27am
< >
Showing 16-29 of 29 comments
Per page: 1530 50

Date Posted: Oct 21, 2017 @ 11:20am
Posts: 29