Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Its okay if they improve Deity level AI but prefer King or Emperior level AI to be left alone.
I think focusing on domination all the time is the wrong way to go, there are plenty of other types of games that focus on just war, the game play of AI i would personally to focus on Science/Culture/Faith which i think is at an okay stage.
So, no, turning it up to Deity won't make it any more satisfying. The AI of Deity and the AI of Settler are equally stupid. One just cheats more than the other.
yea sure cheated win....but only option at this point....i really even suggest immortal, AI is so lame he can only win with such huge advantageous.played some games similar to posters, always like he said....AI starts good but fizzles out
I love Civ VI for its multiplayer, which I think is the most engaging and competitive experience yet within the franchise, but even when it's cheating to an egregious level the AI is still a cakewalk.