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However I would maybe consider either playing your first game with Barbarians switched off, (when you create a game),
OR if you don't want to do that maybe play a lower difficulty the first game instead.
https://steamcommunity.com/sharedfiles/filedetails/?id=881084587&searchtext=barbarian
Thanks for considering that one—it wasn’t wholly a tongue-in-cheek idea.
Scenarios are shorter, normally, than a full game, and I thought the restrictions on some game concepts might help to emphasize others—primarily district placement at it’s basics and the way combat handles in Six.
Alas, it wasn’t especially successful. Keep trying games and it’ll all come together.
As for quickly-killed siege units: they, as well as ranged-class, are much weaker on defense than offense. Avoid offering ‘em as targets much as is practicable.