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It really doesn't matter this guide is outdated, it still gives new players a general ideal about the core mechanism and what to prioritize in this game.
Also there is another wonderful guide series on steam community.
https://steamcommunity.com/id/Zigzagzigal/myworkshopfiles/?section=guides
I really can't imagine how much effort he put into these articles.
Civ6 is a very complicated game, there is no way to understand all this stuff in a short time. My suggestion is you watch the YouTube videos by FilthyRobots first and before play a certain civ, just glance through the guide by Zigzagzigal on steam community.
https://www.youtube.com/playlist?list=PLr_5Byhx_s88el8m6pYwnGLkxszBcZ_TT
1) decide how you want to win. there are only a couple of general purpose civs; most have a strong way to do one of the 4 wins (religion, war, culture, science).
2) pick a civ strong at how you want to win.
3) make a map. its ok to restart clearly hopeless maps a few times; the generation tool likes to prevent you from having anywhere to settle and that is hard to work with as a new player. Later you can face this difficulty but for now if you have nowhere to go, restart.
4) your first city should have fresh water and solid food and production tiles. Its only purpose for a while is to make that first settler quickly.
5) keep cities 5 or so tiles apart.
6) keep your R&D powered by eurekas. look at what is next and do what you need to unlock it.
7) boats are not very useful unless on heavy island maps. I usually skip them entirely until they cost just 1 turn to R&D.
8) for a while its just survival and growth. Get bigger, start getting faith, culture, science, gold, etc by building things. Make enough armies to fight off barbarians and AI. If huts are enabled, make something fast that can find and loot them. Get established and then start trying to win with your chosen path. There are turbo path strats to start trying to win from round 1 but read that later, for now, take the build first approach.