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As far as I can tell, unless you play on islands, there's no reason to ever build a coastal city or ship. Period. I'm 76 hours in and have not built a single naval unit... the coast may as well be toxic fallout.
You don't have to build a coastal city to still build a harbour district. The best cities for your internal traders are always those with a harbour district as that's an extra +2 production for routes to them.
Besides that ships have their uses.
Oh yes you are right, I forgot that Harbours also give an extra Trader per city, how silly of me to overlook that BIG thing lol.
I have a religion of my own (as Victoria) plus I captured another religion's founding Holy Site by conquering Greece who had two cities on a seperate island.
Meanwhile I took advantage of the insane production adjacency bonuses Japan got and built the Venetian Arsenal pretty quick, and then spammed frigates for days. I surpassed him very very quickly. It's a powerful wonder, it's just incredibly situational.
the Arsenal is a must get for me, and an easy favourite.
And even then it is still worth getting to get unlocks for techs way faster, the one for three privateer eureka. Always get it for that one. Build arsenal, build two privateers, er i ment 4 privateers, tech unlock and friendly with that annoying nors guy always blabbering bout ships, you happy now?