Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Kranchan Nov 20, 2016 @ 11:29am
How do you see religious pressure?
I can't figure out how to see the pressure a city exerts. Anyone know how?
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Showing 1-8 of 8 comments
Venboven Jul 22, 2017 @ 10:04pm 
Use the religious lens in the lenses tabs

Ik this is an old post, so u probs already know by now, if you still play the game.
Kranchan Jul 23, 2017 @ 8:15pm 
Heh. I forgot all about this. I'll try to remember that next time I play.
Lemurian1972 Jul 24, 2017 @ 2:58am 
To be honest, religious 'pressure' as the game calls it is pretty anemic in Civ VI. You will almost never see cities spontaneously convert or take on your religion due to pressure, apart from your own early cities after the founding of your religion.

The terms of efficiency, the ways to convert cities rank as follows:
1) winning Theological combat near foreign cities- this is by far the best. If you can catch a few missionaries or Inquisitors near their home turf (it is pretty easy to lure AI Inquisitors to fight where they don't get bonuses) and crush them with a Debater Apostle (never ever expend all charges on a Debater, fight with them and heal them whenever possible you get much better mileage from that than from charges), you can quickly flip several cities at once.
2) Apostle charges- Particularly if you get a Proselytizer or Translator, these are the only practical choice for converting high population foreign cities efficiently.
3) Missionaries- honestly I never use them unless I see a cluster of low population cities without a religion already. They're a waste of Faith in most circumstances.
4) Religious Pressure- as I said, this is a very slow process, even with trade routes and bonuses from picking tenets that boost it, it takes centuries for much of anything to happen, and you'll probably never make noticeable progress toward a Religious win because of it.
Last edited by Lemurian1972; Jul 24, 2017 @ 3:00am
Venboven Jul 30, 2017 @ 12:04pm 
Yea, Religious pressure is pretty confusing in Civ 6. No one even knows what the little arrows do and what they mean. Obviously if your religion's arrow is big and long, it's good, I would assume, but the exact meaning of each size or shape of the arrows indicating religious pressure is unknown. I've searched countless soures, even the official Civ sites, but there's nothing. They just don't specify on the topic. :/

Anyways, yea.. good to know you learned all the stuff you need to know. lol
klionh87 Jul 30, 2017 @ 12:39pm 
Originally posted by Lemurian1972:
1) winning Theological combat near foreign cities- this is by far the best. If you can catch a few missionaries or Inquisitors near their home turf (it is pretty easy to lure AI Inquisitors to fight where they don't get bonuses) and crush them with a Debater Apostle (never ever expend all charges on a Debater, fight with them and heal them whenever possible you get much better mileage from that than from charges), you can quickly flip several cities at once.

Huh. With debaters, I usually spend the first two charges and then keep the apostle fighting for the rest of the game. Is there a difference between a debater with 3 charges and one with just 1 charge?
Venboven Jul 30, 2017 @ 12:45pm 
I'm not sure, but I *think* that you have more religious combat points if you have more charges.
SamBC Jul 30, 2017 @ 3:09pm 
Originally posted by megetsmemail:
I'm not sure, but I *think* that you have more religious combat points if you have more charges.
Not that I'm aware of. One charge is enough for combat, no disadvantage.
Venboven Jul 30, 2017 @ 5:00pm 
You could be right.
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Date Posted: Nov 20, 2016 @ 11:29am
Posts: 8