Sid Meier's Civilization VI

Sid Meier's Civilization VI

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JuiceDay Mar 25, 2019 @ 6:13am
Chopping and drought
I have a few questions for some of you good players here.

Do you chop everything? Even without Magnus's bonus (maybe with policy cards that boost production) ?

Now we that we have to worry about drought, do you chop less to avoid them? Even when I don't chop I seem to get droughts anyway which is sad. Perhaps bigger flatish areas are more susceptible, I don't know.

I really find that I under-use the chop feature and it's extremely powerful, especially with that pantheon that gives faith from chops. I think the problem is that I'm always afraid of losing too much production in my cities.
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Showing 1-8 of 8 comments
Lemurian1972 Mar 25, 2019 @ 6:26am 
Since I regularly build aqueducts in the cities I want higher pop in, drought doesn't really bother me.

I've always only chopped when I need it though. Far more often I've chopped early in the game and found myself with nothing to chop midgame when I have some things I want to finish quickly to take advantage of timing.
Gentlest Giant Mar 25, 2019 @ 6:33am 
Since the gathering storm nerf to overflow the whole chopping thing is very much less appealing. I consider increased droughts and climate change less relevant in this context.

The overall result is I still chop for important things but much more of the scenery will remain intact in the endgame.
BlackSmokeDMax Mar 25, 2019 @ 7:22am 
Originally posted by Gentle Giant:
Since the gathering storm nerf to overflow the whole chopping thing is very much less appealing. I consider increased droughts and climate change less relevant in this context.

The overall result is I still chop for important things but much more of the scenery will remain intact in the endgame.

It was a nerf, but it was really more of a bugfix nerf. Chopping overflow was never intended to work as it was in regards to all the bonuses. I think it is now working how they originally intended. (minus the actual nerf to Magnus from 100% down to 50% shortly after R&F first launched)

Agree with your overall result and that is the same chopping strategy I use as well.
Elidrin Mar 25, 2019 @ 9:01am 
I miss being able to chop in enemy territories. If only to remove the block for ranged weapons. but it's long gone and not coming back.
I've had a drought trigger before I've chopped anything. I've had a drought trigger that included tiles with woods. I've clear-cut swaths of land and never had them suffer a drought. So while I've heard Firaxis say that chopping and drought are connected, I haven't really felt that connection from the game itself. Droughts seem more like invisible volcanoes, that target specific pre-selected locations of the map and reoccur there regardless of what action the player takes.
BlackSmokeDMax Mar 25, 2019 @ 9:51am 
Originally posted by tempest.of.emptiness:
I've had a drought trigger before I've chopped anything. I've had a drought trigger that included tiles with woods. I've clear-cut swaths of land and never had them suffer a drought. So while I've heard Firaxis say that chopping and drought are connected, I haven't really felt that connection from the game itself. Droughts seem more like invisible volcanoes, that target specific pre-selected locations of the map and reoccur there regardless of what action the player takes.

Oh, I thought they said chopping and sea level rise were connected. Don't think I heard that drought was connected to that. I thought drought was just an RNG event.
gimmethegepgun Mar 25, 2019 @ 9:58am 
Originally posted by BlackSmokeDMax:
Originally posted by tempest.of.emptiness:
I've had a drought trigger before I've chopped anything. I've had a drought trigger that included tiles with woods. I've clear-cut swaths of land and never had them suffer a drought. So while I've heard Firaxis say that chopping and drought are connected, I haven't really felt that connection from the game itself. Droughts seem more like invisible volcanoes, that target specific pre-selected locations of the map and reoccur there regardless of what action the player takes.

Oh, I thought they said chopping and sea level rise were connected. Don't think I heard that drought was connected to that. I thought drought was just an RNG event.
In one of the streams they said that droughts avoid areas with features on them (woods, rainforest, marsh) so leaving those up instead of chopping would keep them out.
BlackSmokeDMax Mar 25, 2019 @ 9:59am 
Originally posted by gimmethegepgun:
Originally posted by BlackSmokeDMax:

Oh, I thought they said chopping and sea level rise were connected. Don't think I heard that drought was connected to that. I thought drought was just an RNG event.
In one of the streams they said that droughts avoid areas with features on them (woods, rainforest, marsh) so leaving those up instead of chopping would keep them out.

Ah, thanks!
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Date Posted: Mar 25, 2019 @ 6:13am
Posts: 8