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Ein Übersetzungsproblem melden
I am not horribly picky and have found this game to be fun, with mods for sure, but still have issues with bugs that I don't think should have made it to a 'finished product'. The AI, which seems to take a back seat for many programmers, is one main issue. Diplomacy, crash bugs, etc... The game has issues, and just like when CIV V came out from what I hear.
I guess that is what people expect these days. Not sure if the other versions of CIV, previous to V came out with so many bugs or unfinished functions. Don't think a company can make it too far if they started out this way, as opposed to leading with a AAA title and the understanding that they will, hopefully, fix it down the road. Who knows what they will end up putting their effort into at this point.
Mods are key at this point but with a lot of art assets locked up along with other functionality, it makes quality modding a little difficult atm.
Some expect everything from the start and at the lowest price and if it doesn't fit, they are extraordinarily angry, as we often can read about. I guess people like this are mostly angry with themselves and need special care ;)
Then there are some that are glad no matter what. Pay any price for anything and, honestly, it is their decision, isn't it? Well, that is just another extreme.
And then there are the lot in between, no millionaires at all and definitely critical and why shouldn't they be, for they payed money and want to get a good product.
I think the price for a game like Civilization is a more than fair one in relation to the amount of time and planning and coding etc for a game like this. Anybody with the slightest idea of programming should know, what the facts are. When you've got millions of codelines and graphics that must fit to any system out there as there are quite different ones than it is not surprising at all that there are bugs and maybe unfinished things. After all this is not done with one programmers work over the weekend.
So, if you are asking if you are too critical or if all others are blind or why you cannot appreciate this game the way they do: it is alright to be critical and it is good to be critical for only then things can become better over time (if the critics are sound and in a thoughtful manner) but keep in mind all the ways and procederes that are necessary for a piece of software like this and also keep in mind that no matter what it is impossible to satisfy all the expectations and secret wishes out there in anticipation for a game.
There might be no answer to your question, maybe you are too critical or maybe others are blind, probably something in between, but as long as you're not in financial ruin over the purchase of something and as long as you are not tricked into it I would recommend not to expect an all and all perfect software when it is new, to be patient AND to be critical !!
:)
And you talking about "lowest price"? I dont know, maybe your rich daddy donate you with something, but 80 bugs for a pc game is not really "low price" for me.
And yes, if i buy something, i expect a ready and good product, no matter its software or other stuff.
I never said i dont like that game, i also do not use this PC alone. The point is, I just want to make him understand, that it is questionable to praise everything and all without beeing critical. If i get something for free, ok, but not after I paid a lot of money for something.
There's also Civ 4, which doesn't feature all the problems caused by the 1UPT design approach. The AI handled unit stacks far better and made for a more interesting opponent.
I enjoy Civ 6 overall, but the game does feel rough around the edges, with quite a few obscure omissions (no teams, no 1440p scaling, no hall of fame) and things that just scream "rushed out", like the religious spam, the erratic and irrational AI, the crashes many players report (which I luckily haven't observed). No Workshop integration yet even though it was (and is?) advertised, no SDK ... and poor communication with the player base.
The game is still fun to me, it does have interesting changes (like districts), and I know it will shape up in time (Civ 5 was a train wreck when it was released), but I wouldn't recommend buying it at $60 if someone is looking for a complete experience at the present time. If, on the other hand, someone knows they'll stick with it for the long run and don't mind waiting relatively long for patches, or if they know they'll enjoy watching the game grow, then now is a good time to get it.
Regarding the professional reviews: I found them all to be unreliable and irresponsible. The positive ones read like marketing pamphlets and just showed me once more that you cannot relay on the sites that publish them, and the negative ones seem to zoom in on the bad stuff. I do feel that the latter, like Tom Chick's review at http://www.quartertothree.com/fp/2016/11/02/civilization-vi-tries-make-best-civilization-v/), have a more honest vibe to them, but have score that undeservedly low for effect.
30 years back, a single dude in a garage could write some software that would revolutionize the market. the industry has long evolved past that point. nowadays, you have dozens of highly trained people working on a new version of a software that is hardly any better than the previous iteration. and with every feature you add, the unexpected side effects (aka "bugs") increase exponentially.
i'm all for voicing concerns and critic, but it's naive to expect them to work better if you just complain more.
Better communication would help, faster/smaller patches would help, using the Early Access option would help, not putting non-existent features on the store page would help (Steam Workshop)
What would make them work better?
Two things: financial incentive and financial consequences.
Since we all forget quickly, generally hope for the best, and time and time again hand over the money even though we all know better, there is no incentive to release more polished games. Even less so since the gaming press is happy to publish 90%+ reviews for whatever reason (a privilege not offered to indie games).
This also means there are no consequences for doing this, because by the time the next product comes around, we'll have forgotten or the game will have been fixed by the time it gets 50%+ discounts. Then we feel lucky, too. There are few to no immediate consequences because by the time you notice the issues, your two-hours refund window has closed (and even this basic refund option is offered voluntarily, and only by Steam).
There is no risk for the publisher or developer. The same isn't true for the buyer. So people feel helpless and get angry because there is nothing else they can do.
(This is a general observation, it's not specific to Civ6. I feel that Civ6's current state is pretty decent. It certainly had a better release than Civ5, too.)
THANK YOU DUDE, you can not say better.