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Ilmoita käännösongelmasta
After a certain amount of turns you can negotiate peace.
30, I believe.
In my current game, Brazil would not offer peace forever. It didn't matter what was offered. And then, strangely, he offered peace and a ton of stuff.
Last game, France came over mid-game and founded two new cities. One shoehorned in on my main continent, at minimum distance from 2 of my cities, the other on a long thin island I had a city on each end of (again, squeezed in right in the middle). I was trying to play peacably, so after grumbling a lot, I decided to let it go.
A few hundred years later, France gets uppity and declares war. I beat the heck out of their army for a bit, France sues for peace. Offers great works, luxuries, etc - a pretty attractive offer, but I realize here's a chance to get rid of those cities, so I pass, not wanting to end the war yet. We fight on.
Again, France offers a big bribe to quit. I'm not done yet.
I take the two cities. Now I've met my objective, and France has no military left, and my troops are on the border of France's home continent. Time to talk terms!
...except France won't. Not only will they not offer a decent offer, they won't talk peace AT ALL. Guess they're not done.
...so I decide not to invade, and just relax. They have no units, so nothing happens for quite a while. Then France offers, again, a moderately large bribe to end the war.
I dunno - I guess I kinda see if the first offer was in hopes of ending the war before I took the two cities (which clearly I could do), and then the refusal to sign a peace treaty after that was in some hopes of them recapturing the cities (which clearly they couldn't do, but maybe the AI doesn't realize that...) Still seems a little wierd, though honestly typing it out with that logic does make more sense than when it happened in game.
If someone on the other end of the map declares war on you, they will pretty much not accept peace until they suffered some kind of loss (which may take a while), however more powerful you may be is immaterial.