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Other AI will be upset at you for declaring war, but the warmonger penalty (unless vanilla uses grievances now? I'm not sure) will mostly be erased by liberating the city state. As long as you don't take any other cities it will be an overall net positive for you with most civs.
If you conquer a city state yourself they just turn into a normal city. Sometimes this can be good if their bonus is useless to you and you need more cities in the early game. They're generally pretty easy to conquer. I'm not sure if that makes you lose your envoys.
I believe the AI are only supposed to be upset if they've met you when you take something in war, but I think it can get a bit weird if they've met your enemy but not you.
I'm not sure if liberating a city state is a net positive - you can't use the protectorate war or other casus belli to liberate a city state already conquered so you incur the grievances from declaring war and have to make sure this is less than the grievances inflicted on you by your oppoenent civ when they invaded your city state. Sometimes you might have just lost suzerainty before the invasion in which case you don't receive any grievances but cause some when you declare war. When you liberate a city state you get diplomatic currency and I'm still confused as to whether diplomatic currency and grievances can be traded off each other but it seems like they can't - diplomatic points are just for World Congress votes?
It's also unclear when you can call an emergency session when a city state is invaded -a city state I was sovereign of was conquered and I didn't get a click through to convene one. For other city state wars the emergency session has been slightly arbitrary.
If a player liberates a city state conquered by A.I., the player ought to be given the opportunity to restore the city state to the original state, instead of just being given the opportunity to add it to the list of free cities ( btw: emissaries lost with city state topic ( lose 1? due to exploitation/risky placement strategy? while the others are restored to the pool ( arbitrary disadvantage against players whose city states get lost? ) ). date/version april 7 2020