Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Sunbin Feb 24, 2019 @ 9:11am
Nuclear plant explosion (Gathering Storm)
I have built an industrial site next to my capital city and I forgot to do maintenance for the nuclear plant there (plant age 73)..... It exploded the first time, population dropped from 24 to 16. Then I thought it was over after the fallout disappered....... I didn't know I must do the maintenance....

Then it exploded again and this time I found out i couldn't even do maintenance coz the city center is also contaminated..... so it exploded several more times and i could not do anything about it.........

Is this a bug or what?
Last edited by Sunbin; Feb 24, 2019 @ 9:15am
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Showing 1-12 of 12 comments
SkiRich Feb 24, 2019 @ 9:28am 
Actually it sounds rather cool, and a neat way to lower an overpopulated city. i have to remember that.
leandrombraz Feb 24, 2019 @ 10:03am 
You need to clean the fallout with a builder to be able to run the project. I'm not sure if it's the city center or the industrial zone that need to be cleaned but that's what is preventing you from doing it.

30 turns seems to be a good time to wait to do maintenance. there still a risk but doesn't seem to be high, I got only one accident in more than 100 turns. What I been doing is using the congress to remind me to do maintenance. After I vote in the congress, I go to my cities with nuclear power and queue the maintenance project.
Tijger Feb 24, 2019 @ 4:10pm 
Originally posted by leandrombraz:
You need to clean the fallout with a builder to be able to run the project. I'm not sure if it's the city center or the industrial zone that need to be cleaned but that's what is preventing you from doing it.

30 turns seems to be a good time to wait to do maintenance. there still a risk but doesn't seem to be high, I got only one accident in more than 100 turns. What I been doing is using the congress to remind me to do maintenance. After I vote in the congress, I go to my cities with nuclear power and queue the maintenance project.

I had a nuclear accident after 6 turns :D

Not a meltdown but only venting of nuclear steam which did zero damage all told but it did focus my attention real quick on timely maintenance!
Basically, its RNG but the older the nuclear power station gets the bigger the chance of a serious incident.
Aieonae Feb 24, 2019 @ 4:21pm 
Check this out a 20 turn Nuclear plant
https://steamcommunity.com/sharedfiles/filedetails/?id=1661546760

Man it reminds of those civ 2 day, where I spammed nuclear plants to all my cities only to see the radioactive mess everywhere 20 turns later.
Last edited by Aieonae; Feb 24, 2019 @ 4:22pm
Prometheus Feb 24, 2019 @ 4:23pm 
Transforming the planet into a nuclear, super polluted wasteland was part of the charm of Civ2.
Dray Prescot Feb 24, 2019 @ 10:37pm 
Did you try playing The Civ 2 Scenario were you started off on a world where EVERY Land Tile was Polluted? You could clean individul tiles with your worker/settler unit but you keep getting Global warming / meltdown effects every 8 to to turns or so, which would keep changing what terrain was active on a particular location. I tried to mostly rely on water based resources. In theory, you could decontaminate the whole world to stop the constant Global Warming, but that would take a VERY LONG time.

You started off as a brand new city at the beginning or early in the tech tree.
uffegustafson Mar 16, 2019 @ 6:58am 
I have explosions every other turn, no time to fix it before next explosion, it´s unrealistic.
Molybdane Mar 16, 2019 @ 7:33am 
Originally posted by Dray Prescot:
Did you try playing The Civ 2 Scenario were you started off on a world where EVERY Land Tile was Polluted? You could clean individul tiles with your worker/settler unit but you keep getting Global warming / meltdown effects every 8 to to turns or so, which would keep changing what terrain was active on a particular location. I tried to mostly rely on water based resources. In theory, you could decontaminate the whole world to stop the constant Global Warming, but that would take a VERY LONG time.

You started off as a brand new city at the beginning or early in the tech tree.

I did. Settled Scandinavia, which is realy good real estate if only hills and fish work. Only a Greece that randomly spawned in New Zealand could compare.

I managed to clear polution from Europe and Africa before I got bored though.
jane.beale Mar 20, 2019 @ 1:32pm 
I don't even have a nuclear plant but I am still getting a meltdown in the same place outside the capital city I captured every few turns. Possibly there was a site there before I razed the other city which was near by. I can't seem to do anything about it so I just leave that area clear.
Originally posted by jane.beale:
I don't even have a nuclear plant but I am still getting a meltdown in the same place outside the capital city I captured every few turns. Possibly there was a site there before I razed the other city which was near by. I can't seem to do anything about it so I just leave that area clear.
There is currently a bug that causes that problem. The city you razed probably had a nuclear reactor, and since it isn't being recommissioned periodically, there are meltdowns. Apparently the meltdowns are tied to the tile or the location, rather than the reactor itself, so destroying or replacing the reactor doesn't stop the meltdowns. Presumably this will be fixed when the next patch is released.
paulomlf Apr 13, 2019 @ 11:17am 
I am having explosions and malfunctions in one of my cities even after I switched to coal.
Last edited by paulomlf; Apr 13, 2019 @ 11:17am
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Date Posted: Feb 24, 2019 @ 9:11am
Posts: 12