Sid Meier's Civilization VI

Sid Meier's Civilization VI

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crazysmile 2018년 7월 25일 오전 10시 19분
what is the standard gold trade value for resources?
What is the standard trade value for luxury and strategic resources? I know the AI is going to low ball me but I can never seem to get anything reasonable?
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Chris5626 2018년 7월 25일 오전 10시 32분 
crazysmile님이 먼저 게시:
What is the standard trade value for luxury and strategic resources? I know the AI is going to low ball me but I can never seem to get anything reasonable?

I find it varies greatly depending on the number of resources that are available both in the game in total and to the specific civ you are dealing with. Sorry I know that isn't the answer you wanted.
Exemplar 2018년 7월 25일 오후 3시 27분 
There isn't a standard value, it's always going to be relative. While there are a number of factors, "How much the AI diplomatically likes you" is surprisingly less relevant to A ) How much the bargaining AI "needs" the resources and B ) Your total score/"power" compared to theirs. Therefore, if you are trading with a "friendly civ", significantly "less powerful" than self, they will offer little, especially if they are not pressed for amenities, and if you're trading with a hostile, "even strength" opponent he may offer an amicable deal if he needs amenities or a particular strategic resource. Not coincidentally, deals which appear better for you often work better for the opponent, and I'd imagine that's somewhat by design.
Exemplar 님이 마지막으로 수정; 2018년 7월 25일 오후 3시 28분
Maya-Neko 2018년 7월 26일 오후 6시 10분 
They are worth around 7 Gold per round. You might get a littlebit more from a civ that loves you or a littlebit less from a neutral civ.

And also keep in mind, that 1 luxury building provides 4 luxury goods, while a city can just have 1 of the same type. So if you've like 3 diamonds, but just 6 cities, then you're actually wasting one of your luxury goods. Just ask every other civ and give it to the one who is paying the most for it. Even if it's just 3 Gold per month, you'll get still more out of it by selling it rather then just keeping it in your inventory where it waits for you to get your 9th city.
gimmethegepgun 2018년 7월 26일 오후 6시 20분 
Maya님이 먼저 게시:
And also keep in mind, that 1 luxury building provides 4 luxury goods, while a city can just have 1 of the same type. So if you've like 3 diamonds, but just 6 cities, then you're actually wasting one of your luxury goods.
No, you're wasting 2 of them. Duplicates of a luxury don't do anything for you regardless of how many cities you have.
Eduardo 2018년 7월 27일 오전 1시 21분 
Civ 4, Currency: (in best Spock voice) “Everything is worth what its purchaser will pay for it.”
prilutski2 2018년 7월 27일 오후 6시 03분 
I don't agree entirely agree with Maya and Eduardo. Often the AI civs have poor development of amenities. Giving them amenities for a song strengthens them considerably and you need to make sure that you are getting paid for them. If you are playing at a higher level and it is early in the game, then trade with a mid level civ to help them fight off the strongest civ, etc. Just giving it away doesn't help you much and can strengthen them considerably. Those mid level folks often can still have you considerably well since they are desperate (20++ gold per turn).
crazysmile 2018년 7월 29일 오후 7시 16분 


Maya님이 먼저 게시:
They are worth around 7 Gold per round. You might get a littlebit more from a civ that loves you or a littlebit less from a neutral civ.

And also keep in mind, that 1 luxury building provides 4 luxury goods, while a city can just have 1 of the same type. So if you've like 3 diamonds, but just 6 cities, then you're actually wasting one of your luxury goods. Just ask every other civ and give it to the one who is paying the most for it. Even if it's just 3 Gold per month, you'll get still more out of it by selling it rather then just keeping it in your inventory where it waits for you to get your 9th city.
See I was finding that 7 per turn amount a LOT more consistently in 5. But now that I am playing 6 almost every offer I get is low ball.



prilutski2님이 먼저 게시:
I don't agree entirely agree with Maya and Eduardo. Often the AI civs have poor development of amenities. Giving them amenities for a song strengthens them considerably and you need to make sure that you are getting paid for them. If you are playing at a higher level and it is early in the game, then trade with a mid level civ to help them fight off the strongest civ, etc. Just giving it away doesn't help you much and can strengthen them considerably. Those mid level folks often can still have you considerably well since they are desperate (20++ gold per turn).
Thank you. This is the exact reason I asked this question. If you dont gain equal from the trade the other side is gettoing a major step up.
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